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			<title>Roguey's Site - News</title>
			<link>http://roguey.co.uk/</link>
			<description>Roguey's site covering the X-Universe, Console gaming and more.</description>
			<language>en-us</language>
			<pubDate>Wed, 22 Feb 2012 04:44:48 CST</pubDate>
			<lastBuildDate>Wed, 22 Feb 2012 04:44:48 CST</lastBuildDate>
			<ttl>480</ttl>

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				<title>A little more info on DVD and v2.0 (X3AP)</title>
				<link>http://x3ap.roguey.co.uk/news/single.php?id=362</link>

				<category>X3AP</category>
				<description>Egosoft have announced a little more information on the up-coming DVD release of X3AP, stating it will be released to the following plan, with the certain translations:&#13;&#10;&#13;&#10;VersionTranslationRelease Dates(all 2.0)PackagingVoiceTextAdd-onTerran War PackCountriesEnglishYesYesYes-9th MarchUKScandinaviaBeneluxGermanYesYesYes2nd March2th MarchGermanyAustriaSwitzerlandFrenchYesYesYes-9th MarchGermanyAustriaFranceBeneluxItalianYesNoYes-9th MarchItaly&#13;&#10;&#13;&#10;Egosoft have also given the change list for v2.0, which has follows:&#13;&#10;&#13;&#10;New Features and Improvements:&#13;&#10;&#13;&#10;- New mini-plot: The HUB&#13;&#10;- New mini-plot: Player HQ and UFJD&#13;&#10;- New ships&#13;&#10;- New graphs&#13;&#10;- Added option to disable war reports&#13;&#10;- Megalodon and Xenon I rebalanced and adjusted&#13;&#10;- Introduced setup time for new lasertowers&#13;&#10;- Made USC Baldric Miner available for purchase&#13;&#10;- New sector music tracks in certain sectors&#13;&#10;- Prevent purging all marines, so theres always some available&#13;&#10;- Improved UI handling of typing repeated letters in text fields&#13;&#10;- Improved graph axis display to use round numbers where possible&#13;&#10;- Added minimum notoriety requirement for buying Lasertowers.&#13;&#10;- Added achievements for new mini-plots&#13;&#10;- Added war missions to stats export&#13;&#10;- Added new script commands to support new graphs&#13;&#10;- Added script command to get complex hangar of factory&#13;&#10;- Added missing beacon, drone and mine classes to script editor class list&#13;&#10;- Added  action to Mission Director for setting notoriety between non-player races&#13;&#10;- Added {object.realigntime@hub} variable for Mission Director for next available HUB gate realignment&#13;&#10;- Added hue/saturation global parameters for &#34;spare&#34; races for use by modders&#13;&#10;&#13;&#10;Fixes:&#13;&#10;&#13;&#10;- Fixed more cases of stuck comms windows&#13;&#10;- Fixed formatting of numbers in certain cases&#13;&#10;- Fixed issues with missing voice when loading saved game in a different language&#13;&#10;- Fixed attacked signal for Sector/Universe Trader&#13;&#10;- Fixed weapon switching when going out of sector&#13;&#10;- Fixed menu display for Defend Sector command&#13;&#10;- Fixed RRF stopping ship commands when it shouldn&#39;t&#13;&#10;- Fixed emergency jump and 100% shield recharge for RRF ships.&#13;&#10;- Fixed duplicate actions when using Force option in Mission Director debug window&#13;&#10;- Fixed duplicate events in Mission Director when a variable refers to the player ship&#13;&#10;- Fixed changing of current sector background using  in Mission Director&#13;&#10;&#13;&#10;The only down-side is that the new mini-plots to unlock the Player HQ, UFJD and the Hub will only be available to non-terran games. So now there less reason for being an Terran!&#13;&#10;&#13;&#10;If you wish to discuss about v2.0, then see here.</description>
				<pubDate>Wed, 22 Feb 2012 04:39:17 -0600</pubDate>
				<guid>http://x3ap.roguey.co.uk/news/single.php?id=362</guid>
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				<title>Last Gears Of War 3 Map Pack Is to be Released Soon (XBox 360)</title>
				<link>http://console.roguey.co.uk/news/get.php?id=117</link>

				<category>XBox 360</category>
				<description>According to IGN Epic Games has revealed a plan of releasing a new and last map pack for Gears Of War 3 called &#34;Forces of Nature&#34;. This pack includes five new maps, additional characters and new weapons for the horde mod. Each of these five maps has special environment effects like snow, tornadoes and more.&#13;&#10;&#13;&#10;http://i.imgur.com/NAMdi.jpg&#13;&#10;&#13;&#10;Forces Of Nature will be available to download for free on the 27th of March for Season Pass holders. More details can be found here.</description>
				<pubDate>Sun, 19 Feb 2012 00:01:00 -0600</pubDate>
				<guid>http://console.roguey.co.uk/news/get.php?id=117</guid>
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				<title>X3AP v2.0 information (X3AP)</title>
				<link>http://x3ap.roguey.co.uk/news/single.php?id=361</link>

				<category>X3AP</category>
				<description>Here&#39;s a little summary of next patch due called v2.0. Most of the information on v2.0 has been available for awhile, but its scrap-bits - here and there. So I thought it would be nice to put it all together.&#13;&#10;&#13;&#10;Version 2.0 is going to major update, which will see the return of Hub (gate-changer station) and the player HQ. Both of these will require some kind-of mission(s) to unlock. However being major update, im sure we see some more content and fixes/re-balances. Its been hinted there will be new missions and content to play.&#13;&#10;&#13;&#10;The DVD release will have v2.0 on the disk, and mean that v2.0 will be released near-by. Albion Prelude will be released on the X3: Terran War Pack which will include X3TC, X3AP and a sound-track. This release is set to be in Germany, Austria, Switzerland, France, Italy, Spain, UK, the Nordics and Benelux states. The Terran War pack looks set to be released at 9th March 2012 (in the UK), although the X-News says on the 24th Feb. The DVD release will require steam to play. However with Steam version, we may see v2.0 very soon - I reckon near the end of the month.&#13;&#10;&#13;&#10;A little after there will be an non-steam exe of 2.0, which will require you to register your copy on steam once, then register your code at egosoft site. Once that&#39;s done, youre be given an non-steam exe (at the egosoft site), which will remove the need for steam. However the removal of steam will mean you will lose support of steam, ie. automatic updates, achievements and may see your game be unsupported in the future. The non-steam exe maybe an one-off thing, and v2.0 may not be the last patch.</description>
				<pubDate>Fri, 17 Feb 2012 04:50:27 -0600</pubDate>
				<guid>http://x3ap.roguey.co.uk/news/single.php?id=361</guid>
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				<title>Yet another update: v4.11 (PS3)</title>
				<link>http://console.roguey.co.uk/news/get.php?id=116</link>

				<category>PS3</category>
				<description>Its not been long since the last update (4.10) was released, when Sony have now released v4.11 (which is  required to sign into the Playstation network). The patch seems to fiix just a few minior issues. I really wish Sony would group the patches together, and fewer larger patches. It seems there is a patch every few weeks now.. well, I guess at-least Sony are keeping our PS3 up-to-date at-least.</description>
				<pubDate>Thu, 16 Feb 2012 05:43:33 -0600</pubDate>
				<guid>http://console.roguey.co.uk/news/get.php?id=116</guid>
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				<title>The forum has been updated... (Web)</title>
				<link>http://roguey.co.uk/news/single.php?id=360</link>

				<category>Web</category>
				<description>During the past couple of days, I have been working on the forums.  The reason why ive been very quiet recently.&#13;&#10;&#13;&#10;My main aim was to increase the width of the forum, so images and videos would be easier to view. On the old design viewing images was a bit difficult due to the thin format I was using. Most of thin format was caused because some menu options on the right, however scrolling down a thread they would soon disappear but would keep the forum thin. &#13;&#10;&#13;&#10;However the recent update isnt just an design change, as there are some extra bits too. You will now notice board/category images, layout changes, better category separators, a new field: views (which just gives a very basic over-view), a new level 10 reward (colour your posts/profile) and many other smaller updates too.&#13;&#10;&#13;&#10;I hope you like the new updates. Please let me know what you think: here.</description>
				<pubDate>Tue, 14 Feb 2012 11:25:21 -0600</pubDate>
				<guid>http://roguey.co.uk/news/single.php?id=360</guid>
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				<title>LittleBigPlanet Karting in development (Console game)</title>
				<link>http://console.roguey.co.uk/news/get.php?id=115</link>

				<category>Console game</category>
				<description>Its been announced that LittleBigPlanet Karting is being developed. Its rumoured that United Front (the guys behind ModNation Racers) are working on the title. Media Molecule are reportedly wanting to step-back from the franchise.&#13;&#10;&#13;&#10;If its true that United Front are working on the new title, could it not be very similar to that ModNation Racers?. I guess we have to wait and see, although the actual game release will be awhile.</description>
				<pubDate>Sat, 11 Feb 2012 04:17:04 -0600</pubDate>
				<guid>http://console.roguey.co.uk/news/get.php?id=115</guid>
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				<title>Update 4.10 released (PS3)</title>
				<link>http://console.roguey.co.uk/news/get.php?id=114</link>

				<category>PS3</category>
				<description>It doesnt seem long ago since the last PS3 update, yet Sony have rolled another entitled v4.10. In this version sony have tried to improve the web-browser (more pages work and faster), added automatic time/date sync and renamedPlayStation®Network account to Sony Entertainment Network account.&#13;&#10;&#13;&#10;The update is required before being able to sign-in. I really wish Sony would bundle a few of these updates into one large patch.. well atleast its being updated a guess.</description>
				<pubDate>Wed, 08 Feb 2012 14:39:41 -0600</pubDate>
				<guid>http://console.roguey.co.uk/news/get.php?id=114</guid>
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				<title>A few arcade updates (Web)</title>
				<link>http://roguey.co.uk/news/single.php?id=359</link>

				<category>Web</category>
				<description>Today ive been updating the arcade a little, the main thing being that now games use the full width. I hope this should make make them easier to play now. I have also changed a few paths - mainly to make them easier to understand and remove the and symbol. I hope you like the new large game area.</description>
				<pubDate>Wed, 08 Feb 2012 06:21:52 -0600</pubDate>
				<guid>http://roguey.co.uk/news/single.php?id=359</guid>
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				<title>Want to make your own ships? (Web)</title>
				<link>http://roguey.co.uk/news/single.php?id=358</link>

				<category>Web</category>
				<description>Have you ever wondered if you could make your own ship, although didnt want to get into complex code to design it? well.. I have been working on a new section today: design your own ship. In this section you can build a ship from catalogue of parts. The amount of parts will increase over-time, however there is over 60 components already, should give you plenty of options! Why not give a go and share with us some of your results:&#13;&#10;&#13;&#10;16</description>
				<pubDate>Wed, 01 Feb 2012 12:38:19 -0600</pubDate>
				<guid>http://roguey.co.uk/news/single.php?id=358</guid>
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				<title>Updated blogs with new banner reward (Web)</title>
				<link>http://roguey.co.uk/news/single.php?id=357</link>

				<category>Web</category>
				<description>Today ive been thinking the blog section needed a bit of an update, as it didnt look very personal. To me it looked each person blogs were merging into one. So I started changing the design to make it better, trying to make them more personal... moving text etc.&#13;&#10;&#13;&#10;This is when I thought about adding an image to the top, an banner as such. However as soon as tried it, I thought about expanding the idea so your own profile, home etc. This would hopefully make certain sections of the site more personal.&#13;&#10;&#13;&#10;So now, for all level 6,+ users you should now have access to an banner uploader in My home. I have also changed a few pages (like profiles) to an new layout.&#13;&#10;&#13;&#10;ps. a note to mods, the mod options have been removed from the profile pages, however I will code an better admin section for the whole site. So bare with me on that.</description>
				<pubDate>Tue, 31 Jan 2012 14:33:54 -0600</pubDate>
				<guid>http://roguey.co.uk/news/single.php?id=357</guid>
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				<title>Ammo updated design (C&amp;C)</title>
				<link>http://ammo.roguey.co.uk/news_item.php?id=1418</link>

				<category>C&amp;C</category>
				<description>I been feeling a bit sorry for the Ammo site, its been rarely updated and old style that doesnt quite fit into the rest of the sites. If anything I felt that Ammo has been a bit.. well, defeated.&#13;&#10;&#13;&#10;So I thought ill give it a bit of a refresh, with a mix of old (the top part of the site is classic to Ammo). I hope Tiger likes the new design, as I know he likes black sites. I have also tried to make the navigation some-what simpler too and improve some styling. I havnt finished, but its enough for now :)</description>
				<pubDate>Mon, 30 Jan 2012 11:32:43 -0600</pubDate>
				<guid>http://ammo.roguey.co.uk/news_item.php?id=1418</guid>
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				<title>Steam achievement guide (X3AP)</title>
				<link>http://x3ap.roguey.co.uk/news/single.php?id=356</link>

				<category>X3AP</category>
				<description>I have today completed the first draft of my Steam achievement guide. The guide aims to explain what are the achievements and how to get them, as I know some can be a bit tricky to understand / get. Just click the image below to see the guide:&#13;&#10;&#13;&#10;15&#13;&#10;</description>
				<pubDate>Fri, 27 Jan 2012 12:43:55 -0600</pubDate>
				<guid>http://x3ap.roguey.co.uk/news/single.php?id=356</guid>
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				<title>X3: Albion Prelude 1.1 has landed, and it&#39;s brought X3: Terran Conflict 3.2 with it!  (X3TC)</title>
				<link>http://x3tc.roguey.co.uk/news/single.php?id=355</link>

				<category>X3TC</category>
				<description>Those of you who have been playing X3: Albion Prelude for some time, and have been waiting for a fix for the performance issues experienced after extensive play, need wait no longer. We have also taken this opportunity to make some related performance optimisations, and to fix a number of bugs reported in the initial release.&#13;&#10;&#13;&#10;Those of you playing X3: Terran Conflict will be pleased to know that we&#39;ve back-ported some of the most important bug-fixes from X3: Albion Prelude, along with a number of the performance improvements.&#13;&#10;&#13;&#10;For STEAM users, both games should update automatically provided your Steam client is configured to do this. For everyone else, the patch for X3TC is available in our Download area.&#13;&#10;&#13;&#10;More details of what these patches contain are on our Forums.&#13;&#10;&#13;&#10;-Egosoft</description>
				<pubDate>Fri, 27 Jan 2012 08:16:03 -0600</pubDate>
				<guid>http://x3tc.roguey.co.uk/news/single.php?id=355</guid>
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				<title>Compare the ships... simplez (X3AP)</title>
				<link>http://x3ap.roguey.co.uk/news/single.php?id=354</link>

				<category>X3AP</category>
				<description>You can now compare up-to 3 ships at once with my new ship compare function. Simply select a few ships from the pull-down boxes and start comparing. You can also share you compares with others, with the use of a small link. I hope you find the new section useful.&#13;&#10;&#13;&#10;14&#13;&#10;&#13;&#10;I will add the new function to the X3TC site too, soon.</description>
				<pubDate>Fri, 20 Jan 2012 16:11:27 -0600</pubDate>
				<guid>http://x3ap.roguey.co.uk/news/single.php?id=354</guid>
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				<title>Albion Prelude patch 1.1 released (X3AP)</title>
				<link>http://x3ap.roguey.co.uk/news/single.php?id=353</link>

				<category>X3AP</category>
				<description>A new patch for Albion Prelude has been released today, entitled v1.1. This new patch sets to fix a lot of issues with Albion Prelude from performance to game-play. Good job egosoft, here&#39;s the list of changes in v1.1:&#13;&#10;&#13;&#10;New Features and Improvements: &#13;&#10;- Added various performance optimisations&#13;&#10;- Made several balancing changes to improve gameplay&#13;&#10;- Reduced excessively loud weapon/explosion sounds&#13;&#10;- Improved missile friendly fire behaviour&#13;&#10;- Push effect of &#34;push&#34; lasers now uses falloff&#13;&#10;- Player missiles now immune to bullet damage for 2 seconds after launch&#13;&#10;- Reduced missile spam from missile boats&#13;&#10;- Improved missile barrage command for M8 ships&#13;&#10;- Out-of-sector combat fine-tuned for better simulation&#13;&#10;- Game now uses a wider range of combat music tracks&#13;&#10;- Valhalla&#39;s jumpdrive will no longer jump to gates (because it&#39;s too big!)&#13;&#10;- M8 ships now considered more powerful than M6 ships for mission balancing&#13;&#10;- Reduced excessive Stock Exchanges profitability&#13;&#10;- Graphs show zero lines for X and Y axis if values above and below zero are present&#13;&#10;- Improved behaviour of Home and End keys in menus&#13;&#10;- Wider range of quotes used when starting a plot game&#13;&#10;- Added localised Loading screen messages&#13;&#10;- Steam achievements can now be obtained while in offline mode&#13;&#10;- Improved target rectangle scaling at high screen resolutions&#13;&#10;&#13;&#10;Fixes:&#13;&#10;- Fixed slowdown over time caused by missions (existing savegames should speed up too)&#13;&#10;- Fixed crash when jumping in-sector while player ship turrets are firing&#13;&#10;- Fixed freeze caused by RRF script priority conflict&#13;&#10;- Fixed claiming of abandoned ships&#13;&#10;- Fixed Terran Complex Construction Kit&#13;&#10;- Fixed handling of war objects that are boarded&#13;&#10;- Fixed OWP firing at targets that have been captured&#13;&#10;- Fixed turrets &#34;losing&#34; weapons when going out of sector&#13;&#10;- Fixed default shield on Lasertower&#13;&#10;- Fixed missing docking slots on Kyoto&#13;&#10;- Fixed Pike so that it can now carry shields it can fit&#13;&#10;- Fixed price of Griffon Sentinel&#13;&#10;- Fixed Traveller achievement&#13;&#10;- Fixed several Stock Exchange bugs and exploits&#13;&#10;- Fixed sector blacklists for Mk3 traders&#13;&#10;- Fixed OOS mining not working&#13;&#10;- Fixed various minor issues with marines, fleets and RRF&#13;&#10;- Fixed custom menu selection for certain menu items&#13;&#10;- Fixed incorrect mod path&#13;&#10;- Fixed global parameter for number of missiles in a swarm&#13;&#10;- Fixed interface animation speed when running SETA &#13;&#10;&#13;&#10;Ill start updating the ship section in a few moments with some of the updated stats . Relicalchaos has created a topic about the new patch on the forum, so you can have your say here.</description>
				<pubDate>Wed, 18 Jan 2012 04:21:29 -0600</pubDate>
				<guid>http://x3ap.roguey.co.uk/news/single.php?id=353</guid>
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