Ship build

WinnableSquid3's avatar
like 2     dislike 0
Core Mining 'Conda
Mining role for the Anaconda created by WinnableSquid3, 1 month ago.
The 'Conda - synonymous with "OH S*** I SHOT THE WRONG SHIP!" and then you die, being new... But we're not new, are we - here we are looking at presumably the best build for a ship since the Enterprise!

I mean, this thing can manoeuvre around those bright core delving little buddies of mine, planting those explosives to give us that all-too-well-known buzz when you're purposely just a little too close so your sensors go and the ship sounds like the one that didn't get the part for Announcer #4 - anyway, we digress... Back to the ship. Its everything you want, have a great pilot in the fighter and there isn't much you cant survive or take on.

Its got a great range on it for those long-distance mining missions - also the integrity to stand up to the elements and bullies alike; just as you have, Commander.

This is pretty much an all-rounder, addition of a fuel scoop would vastly expand the reaches of this rock-munching, pirate-stomping, cash-strapping space machine!

Look out for my Python build (Core Mining Python)! This is better for the jumps to those close(ish)-by systems with the pristine beauty!


Looks like the Weapons arent saving, so here it is.

Hardpoint 1 C1 - 1D Abrasion Blaster
Hardpoint 3 C2 - 2B Seismic Charge Launcher
Hardpoint 4 C2 - 2B Seismic Charge Launcher
Hardpoint 5 C3 - 3D Beam Laser (Turret)
Hardpoint 6 C3 - 3D Beam Laser (Turret)
Hardpoint 7 C3 - 3D Beam Laser (Turret)
Hardpoint 8 C4 - Plasma Accelerator (Fixed)
Customize
Weapon Weapon mounts Priority Item Cost Power Mass
Gun mount noteNote: Underside, rear, right (C1)
Gun mount noteNote: Underside, rear, left (C1)
Gun mount noteNote: Front, side, left (C2)
Gun mount noteNote: Front, side, right (C2)
Gun mount noteNote: Top, right (C3)
Gun mount noteNote: Top, left (C3)
Gun mount noteNote: Underside, front (C3)
Gun mount noteNote: Underside, middle (C4)
Utility Utility mounts Priority Item Cost Power Mass
Utility Mount -
Utility Mount -
Utility Mount -
Utility Mount -
Utility Mount -
Utility Mount -
Utility Mount -
Utility Mount -
Sub-systems Sub-systems Priority Item Cost Power Mass
Bulkhead Re-enforcement -
Reactor (C8)
Thruster Mounting (C7)
Frame Shift Drive Housing (C6)
Environment Control (C5)
Power Coupling (C8)
Sensor Suite (C8)
Fuel Store/Tank noteNote: Fuel Tank (32) (C5)
Ship / cargo hatch 146,969,451cr -0.6MW 400t
Internal Internal Compartments Priority Item Cost Power Mass
Internal Compartment noteNote: Default: Cargo (64) (C7)
Internal Compartment noteNote: Default: Cargo (32) (C6)
Internal Compartment noteNote: Default: Shield (C6)
Internal Compartment (C6)
Internal Compartment noteNote: Default: Cargo (16) (C5)
Internal Compartment (C5)
Internal Compartment (C5)
Internal Compartment (C4)
Internal Compartment (C4)
Internal Compartment noteNote: Default: Discovery Scanner (C4)
Internal Compartment noteNote: Default: Cargo (2) (C2)
Military slot (C5)
Totals
Hull strength Shield strength Cost Power Mass
- -
Cargo-bay Passenger cabins Thermal Kinetic Explosive
- - - -
FSD optimal mass boost Fuel-tank: - Insurance
Jump-range: - 0 cr


« Back to Ship builds