Recent comments (Page 13 of 15)

A recent list of comments posted on the site.

Gremlinspotter avatar
Gremlinspotter  •  4 months ago  •  mega passengers (Ship build)
Is this too much for a passenger hauler? Any constructive suggestions are welcome. Thank you.
GreenDemon avatar
GreenDemon  •  4 months ago  •  Imperial Cutter
This Cutter build served me well for the last 2 legs to Elite in Trade. The mine launchers are really effective for interdictions. Grade 5 Engineer upgrade on the FSD for 30+ ly jump range :-)
j0lt avatar
j0lt  •  4 months ago  •  Share your ship builds
j0lt avatar
j0lt  •  4 months ago  •  aircraft carrier (Ship build)
Jesus! Is that a viable build?!
Ooshga avatar
Ooshga  •  5 months ago  •  t9 fragtskib (Ship build)
No shield generator and therefore useless shield boosters makes this a poor build in my opinion.
Ooshga avatar
Ooshga  •  5 months ago  •  long range (Ship build)
Your power output isn't enough. You could put in a 4C reactor, run everything fine and barely loose any jump range.
Ooshga avatar
Ooshga  •  5 months ago  •  Warthog (Ship build)
I've built myself 1 of these and it looks and feels friggin awesome. I don't know why but I was able to fit more stuff onto mine, like an advanced discovery scanner and more utility whilst still maintaining a stable power consumption. I also was able to put on a class 2 FSI and another HRP in the class 1 slot for 1000 hull strength.

* Edit : This was because I use fixed weapons. Explains that then XD

j0lt avatar
j0lt  •  5 months ago  •  Multi-role AspX (Ship build)
It works pretty well for me, I don't use it for much combat, but the pulses do a decent job on shields, and I always like having the bigger multi-cannons to take the hull down.

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