Recent comments (Page 15 of 15)

A recent list of comments posted on the site.


CMDR_JeeDrake avatar
CMDR_JeeDrake  •  1 year ago  •  Type 10 Defender
Hello, new comer here, been using your site for a while now, and I wanted to add/help develop it. Now for this beautiful ship: Reactor can go up to Class 8 (rated 6 on your site), and also, I don't know why but the shield value are way below the in-game value for a given class and grade, for example a 6c Bi-Weave would give 162.8 MJ (rated at 40 MJ on this site). Is there something I can do to help modofy these value? Also, the Stock Hull value is 1,044.0 (Rated 1879.2on this site).
CMDR_JeeDrake avatar
CMDR_JeeDrake  •  1 year ago  •  Type 10 Defender
Hello, new comer here, been using your site for a while now, and I wanted to add/help develop it. Now for this beautiful ship: Reactor can go up to Class 8 (rated 6 on your site), and also, I don't know why but the shield value are way below the in-game value for a given class and grade, for example a 6c Bi-Weave would give 162.8 MJ (rated at 40 MJ on this site). Is there something I can do to help modofy these value?
ScubaBert avatar
ScubaBert  •  1 year ago  •  Fed (Ship build)
Fly's like a Bird, Stings like a Bee............
Lodel avatar
Lodel  •  1 year ago  •  Raven Combat Corvette (Ship build)
I would switch to a Bi-weave shield as they have faster regen rate (4.4m/s vs 1.1m/s) Next, Chaffs are basically useless on bigger ships as gimbals will still be able to hit large ships easily, and useless for PVP since most players used fixed weapons. Finally, never used turrents weapons on a vette, your losing too much damage for no gain since a vette and easily keep ships in its sights (should probably on run multis or cannons as well.

My two cents.
Hylax avatar
Hylax  •  1 year ago  •  The X4 presentation
if they allow the community to develop add-ons as they had in X3 this could develop into the best space sim ever. There are many of us who want to trade to develop their empire rather then just play another "shoot `em up".
LunatikBinge avatar
LunatikBinge  •  1 year ago  •  Triple elite
Congrats! I still have a very long way to go

Roguey avatar
Roguey  •  1 year ago  •  Federal Corvette
well spotted, thanks for reporting. Its now been updated Smile
EvelynX avatar
EvelynX  •  1 year ago  •  Federal Corvette
Sensors are incorrectly labelled as size 6. They are actually size 8.
Eviltoon avatar
Eviltoon  •  1 year ago  •  Trading Computer Mk2
I found this at CS.OM.6:Philae (yields: hyd,pla, lon 18865kc
Wicked avatar
Wicked  •  1 year ago  •  Professor Palin (Engineer)
As of 2.4, Unknown Fragments are known as Sensor Fragments. Good place to find Sensor Fragments is at the crash site on HIP 17403 A4A (-34.981, -141.413).
Tw1tc4 avatar
Tw1tc4  •  1 year ago  •  rocket man (Ship build)
This build requires engineered parts to be effective. Mostly surrounding drag munitions and
magazine capacity for the missiles without these upgrades you will run out of missiles far too quickly. The multi cannons should be at least one corrosive in the tier 3 slots. I went with incendiary multi in tier 4, however you can swap this out for whatever you'd like.

bLaZeR666uk avatar
bLaZeR666uk  •  1 year ago  •  Akasa Connect 4SV USB 3.0 hub (Review)
Totally useless product as there is no power supply included! it should get 4 out of ten MAX

« Previous | Pages 123456789101112131415 | Next »