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Recent comments (Page 6 of 15)

A recent list of comments posted on the site.


Ngrasta avatar
Ngrasta  •  8 months ago  •  Argon Large Orbital Weapons Platform
Equipped with a Jumpdrive and commanded to jump into a system while you're oos allows the platform to take up a position near a gate without blocking it. Makes a perfect sector defense. Alternately a tractor beam can be used to position the platform at any location within a sector.
Dustdevil avatar
Dustdevil  •  8 months ago  •  Mine Launcher (Fixed)
Is this thing in the game?

gogath avatar
gogath  •  8 months ago  •  Federal Corvette
change of heart run cargo in the cutter and use the vet for what its best at
Ngrasta avatar
Ngrasta  •  8 months ago  •  Dragonfly Missile
Appears to be a guided missile in X3AP. Quite useful now as a result.
Ngrasta avatar
Ngrasta  •  9 months ago  •  Teladi Enhanced Kea
The mossst profitable of M3+ shipssss.
dinasi89 avatar
dinasi89  •  9 months ago  •  Xeno Scanner
Xeno scanner not sold any more? Click ‘where to buy’, 50ly, and can’t be found.
wulimaster avatar
wulimaster  •  10 months ago  •  X4 (Home)
thanks for all the great info!! keep it up Big grin
MacRaven avatar
MacRaven  •  10 months ago  •  X4 (Home)
Keep up the good work on the X4 stuff it looks really great
Juggernaut93 avatar
Juggernaut93  •  10 months ago  •  X4 (Home)
> "When docking your engine speed is limited but you can still use boost to move faster - this seem a bit wrong"

I think the boost in docking areas was actually a request from users that got implemented afterwards. The speed is limited for your convenience to avoid accidents, but you can use boost especially to go away faster.

> "Boost-speeds are too high and eat through shields way too quickly - lower boost speed and reduce shield usage"

This very much depends on the type of engine. With combat engines you should be able to boost for a lot more time than other engine versions. On my Perseus I can boost for almost 10 seconds or so.

Also, after you will get used to the flight mechanics, you will learn how to play with travel mode, boost, flight assist and so on to optimize your "flight efficiency" Wink

I see some other points have been addressed by other users below, so I'll skip on them.
Roguey avatar
Roguey  •  10 months ago  •  X4 (Home)
hi there, well the weapon section is online - but im not sure how correct it is atm.

I dont know anything about aqueducts yet Smile

as for the ships, all ships listed have their own faction all-round mk1 engine and thrusters installed. So all Argon ships have Argon thrusters/engines, Teldia ships have Teladi thrusters/engines, and so on.
Enkar avatar
Enkar  •  10 months ago  •  X4 (Home)
I agree whole-heartedly with Kane, X3 sure was the shit but in terms of UX/UI it's a nightnmare, and without roguey's to get your informations it'd be even worse. Now obviously it's been developed with the same engine that they used for rebirth, so it's going to remind you of it quite a lot, but it's a good decision on their part to have done so, rebuilding a new engine would have been costly and time consuming,just as using x3's 20years old engine that has "UX? What is that?" printed on it's side would have been sheer madness.

Now what has probably happenned is that they hired an UX/UI designer/team to restructure everything and make it more user-friendly, as opposed to their first games where it's obviously a dev-designed UI (functionnal, but very complex and requiring a lot of "know-how-to"), that's how the business works nowadays, 15 years ago that was a niche job, now every digital company has to have one (which is the reason why every piece of software has become so much nicer to use in the last decade). Most particularly video game companies. And while rebirth felt like the combination of a lack of ressources and a UX team let a bit too much hands free had ruined the spirit of the game, so far i'm getting a much more positive vibe with X4, and feel like they found a lot more balance.
I hope you will too and manage to enjoy X4 mate.
Noviath avatar
Noviath  •  10 months ago  •  X4 (Home)
Hey Roguey first of all thanks for all these site awesome work and welcome back Smile

Will you be covering the whole game? Maybe waepons?

And do you know anything about the aqueducts?

And lastly in the ships section you said all data from all-round mk1 engine and thrusters but all factions have different engines (thrusters the same) so the stats are different. I don't know if you noticed but wanted to point out Smile

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