Hangars and Launchers (Page 3 of 10)

Written by Deadbeat_Spinn, Last update Dec. 23th, 2010,

M1 Hangars and Launchers, written by Deadbeat_Spinn


Deca

Deca (Terran)

  • Hangar entry: Landing bay is located midway down the side of the ship on the left side.
  • Launch tubes: Sixteen launch chutes are set in three groupings (six, five, and five) and are set below (six) and aft (five and five) of the hangar entry on the left side of the ship. The #Deca also contains the most launch tubes of any acquirable ship that is in a vanilla game and comes in second overall only to the unacquirable Valhalla.
Aran

Aran (Goner)

  • Hangar entry: Unlike the majority of the other ships on the list, the Aran is one of a few ships to actually have two hangar entries. The first is located on the right side, underneath the three spars, for docking anything bigger than an M7. The second is just aft of the midway point of the ship on the left side.
  • Launch tubes: Four launch chutes are set just forward of the second hangar on the left side. The second entry and its launchers are also oversized to accommodate the fitting of M6's or TS's.
Carrier

Carrier (Khaak)

  • Hangar entry: None, even though this ship can carry twenty-five fighters there is no landing bay.
  • Launch tubes: None, fighters cannot depart due to the lack of launch chutes.
  • Sidenote: The player was never meant to acquire Kha'ak capital ships in a vanilla game which may be the reason as to why there is no hangar/launchers.
Colossus

Colossus (Argon)

  • Hangar entry: Landing bay is located in the middle of ship on the right side.
  • Launch tubes: Eight launch chutes in two groups of four are set on either side of the ship just underneath where the hangar is located.
Condor

Condor (Teladi)

  • Hangar entry: Landing bay is located at the rear of the ship, just above the engines.
  • Launch tubes: Seven launch chutes are set along the right side starting at the middle and leading aft on the ship.
Galleon

Galleon (Pirate)

  • Hangar entry: Landing bay is located on the right side at the middle of the ship.
  • Launch tubes: Four launch chutes are set on the left side, just below where the hangar is located.
Hive Queen

Hive Queen (Khaak)

  • Hangar entry: None, even though this ship can carry twenty-five fighters there is no landing bay.
  • Launch tubes: None, fighters cannot depart due to the lack of launch chutes.
  • Sidenote: The player was never meant to acquire Kha'ak capital ships in a vanilla game which may be the reason as to why there is no hangar/launchers.
Hoshi

Hoshi (Yaki)

  • Hangar entry: Landing bay is located on the upper left side at the middle of the ship.
  • Launch tubes: Eleven launch chutes that are set on either side and below the hangar, two on each side and seven below. Of the buyable M1's, the Hoshi has the most launchers, as well as coming in a respectable second for vanilla ships, and third for overall ships.
Xenon J

J (Xenon)

  • Hangar entry: Landing bay is located on the top of the ship on the rearmost section.
  • Launch tubes: Ten launch chutes that are set on the top of the ship with two sets of three, in a "V" formation on either side of the hangar with the last four at each corner on the center section where the bridge is located.
Odin

Odin (ATF)

  • Hangar entry: Landing bay is located at the rear of the ship between the engines. Fighters returning to dock at an Odin are well known to crash into the engines while on approach, it's best to be OOS (Out Of Sector) when docking fighters with this ship.
  • Launch tubes: Eight launch chutes are set into two groups. Three on the sides of the ship just in front of each of the engines with the last two on either side of the hangar on the rear of the ship.
Raptor

Raptor (Split)

  • Hangar entry: Landing bay is located on the underhanging superstructure just beneath the the bridge.
  • Launch tubes: Ten launch chutes are set in groups of five on either side of the ship just forward of the bridge.
Shark

Shark (Boron)

  • Hangar entry: Landing bay is located at the very front (mouth) of the ship.
  • Launch tubes: Eight launch chutes are set on either side of the ship in groups of four, close to midway down the ship.
Shuri

Shuri (Yaki)

  • Hangar entry: Same setup as its counterpart, the Colossus.
  • Launch tubes: Same setup as its counterpart, the Colossus.
Tokyo

Tokyo (Terran)

  • Hangar entry: Landing bay is located on the left side of the ship, opposite the bridge (saucer).
  • Launch tubes: Nine launch chutes arranged in a semicircle facing upwards on top of the bridge (saucer) set in groups of seven and two.
Woden

Woden (ATF)

  • Hangar entry: Landing bay is located at the very front (mouth) of the ship.
  • Launch tubes: Ten launch chutes set in a five by two design facing upwards near the front of the ship (ahead of the bridge).
Zeus

Zeus (Paranid)

  • Hangar entry: Landing bay is located on the top of the ship just behind the bridge.
  • Launch tubes: Ten launch chutes set in to pairs of five on either side of the ship.


Next: Destroyers (M2)
<< Previous Page - Next Page >>