Graphical improvements
In the mod you will find a number of Graphical improvements, here is just a few of them:
New planets and backgrounds
There are now more new planets and backgrounds to explore, some for old sector and some for new sectors. They range from bizarre to strange. Here's how Battlegrounds looks:
Improved explosion effects
Many of the explosion effects have been added to or upgraded (ships and missiles). M7's and Khaak ships have their own explosion effects.
Coloured weapon variants
It is now possible to tell between a alpha PAC or a Beta PAC has each have a unique colour. See below:
New and improved missile trails
After the introduction of coloured missile trails in v2.00, I have improved them even more in v3.00. Missiles effects are even better with new/improved tails and glow effects (thanks to Crip67 for the idea). Missiles are lot easier to see than a normal X3 game.
New engine effects
Each race (Pirates, Yaki, Xenon and Khaak) has a unique engine effect. The pirates have a purple trail, the Yaki a long yellow one, the Xenon have a red one the khaak a purple trail. This makes them easily to see and makes them look better.
Boron colour changes
Boron's now fly blue ships - not green! The blue is much easier to look at and suits the Boron's more. I have also changed their stations have this colouring as well.
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