Frame Shift Drive


A Frame Shift Drive allows commanders to travel large distances by creating a warp-tunnel between two systems. Its range can be effected by a number of things, such as mass, fuel-tank size and/or maximum jump-range.

Class 2 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 2E 1,978cr +2.5t -0.16mw - 48 - 0.6 where to buy Where to buy
subsystem 2D 5,934cr +1.0t -0.18mw - 54 - 0.6 where to buy Where to buy
subsystem 2C 17,803cr +2.5t -0.20mw - 60 - 0.6 where to buy Where to buy
subsystem 2B 53,408cr +4.0t -0.25mw - 75 - 0.8 where to buy Where to buy
subsystem 2A 160,224cr +2.5t -0.30mw - 90 - 0.9 where to buy Where to buy
Class 3 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 3E 6,271cr +5.0t -0.24mw - 80 - 1.2 where to buy Where to buy
subsystem 3D 18,812cr +2.0t -0.27mw - 90 - 1.2 where to buy Where to buy
subsystem 3C 56,435cr +5.0t -0.30mw - 100 - 1.2 where to buy Where to buy
subsystem 3B 169,304cr +8.0t -0.38mw - 125 - 1.5 where to buy Where to buy
subsystem 3A 507,912cr +5.0t -0.45mw - 150 - 1.8 where to buy Where to buy
Class 4 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 4E 19,878cr +10.0t -0.24mw - 280 - 2.0 where to buy Where to buy
subsystem 4D 59,633cr +4.0t -0.27mw - 315 - 2.0 where to buy Where to buy
subsystem 4C 178,898cr +10.0t -0.30mw - 350 - 2.0 where to buy Where to buy
subsystem 4B 536,693cr +16.0t -0.38mw - 438 - 2.5 where to buy Where to buy
subsystem 4A 1,610,080cr +10.0t -0.45mw - 525 - 3.0 where to buy Where to buy
Class 5 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 5E 63,013cr +20.0t -0.32mw - 560 - 3.3 where to buy Where to buy
subsystem 5D 189,036cr +8.0t -0.36mw - 630 - 3.3 where to buy Where to buy
subsystem 5C 567,106cr +20.0t -0.40mw - 700 - 3.3 where to buy Where to buy
subsystem 5B 1,701,318cr +32.0t -0.50mw - 875 - 4.1 where to buy Where to buy
subsystem 5A 5,103,953cr +20.0t -0.60mw - 1050 - 5.0 where to buy Where to buy
Class 6 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 6E 199,747cr +40.0t -0.40mw - 960 - 5.3 where to buy Where to buy
subsystem 6D 599,242cr +16.0t -0.45mw - 1080 - 5.3 where to buy Where to buy
subsystem 6C 1,797,726cr +40.0t -0.50mw - 1200 - 5.3 where to buy Where to buy
subsystem 6B 5,393,177cr +64.0t -0.63mw - 1500 - 6.6 where to buy Where to buy
subsystem 6A 16,179,531cr +40.0t -0.75mw - 1800 - 8.0 where to buy Where to buy
Class 7 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 7E 633,199cr +80.0t -0.48mw - 1440 - 8.5 where to buy Where to buy
subsystem 7D 1,899,597cr +32.0t -0.54mw - 1620 - 8.5 where to buy Where to buy
subsystem 7C 5,698,790cr +80.0t -0.60mw - 1800 - 8.5 where to buy Where to buy
subsystem 7B 17,096,371cr +128.0t -0.75mw - 2250 - 10.6 where to buy Where to buy
subsystem 7A 51,289,112cr +80.0t -0.90mw - 2700 - 12.8 where to buy Where to buy
Class 8 Cost Mass Power Minimum (t) Optimal (t) Maximum (t) Max Fuel/Jump (t)
subsystem 8E 2,007,240cr +160.0t -0.8mw - 1800 - 8.5 where to buy Where to buy
subsystem 8D 6,021,720cr +64.0t -0.9mw - 2500 - 8.5 where to buy Where to buy
subsystem 8C 18,065,170cr +160.0t -1.0mw - 2950 - 8.5 where to buy Where to buy
subsystem 8B 54,195,500cr +256.0t -1.1mw - 3300 - 10.6 where to buy Where to buy
subsystem 8A 162,586,490cr +160.0t -1.2mw - 3700 - 12.8 where to buy Where to buy

DMG = damage, DPS = damage per second, ROF = Rate of fire, T. load = Thermal load, P. speed = Projectile speed, AP = Armour piercing.

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