Retail Boatyard (station)
Similar to the Mass-Prod Shipyard, the Retail Boatyard assembles and integrates very small to small consumer vessels, as well as life-boats and sub-light rescue capsules. High levels of automation enable the production lines to be run with only a minimum number of personnel present. To maximise profitability, Retail Boatyards usually produce ships on behalf of more than one makers brand-name.Universe | Search |
For Dev's | struct_bt_ol_small_ships_yard_macro |
Default setup
1 x Tesla Duo-Charger
320,000 x #energy, 1 x Medium Shipyard produces Gigurum (Bulk)(used for size M) produces Gigurum (Container)(used for size M) produces Gigurum (Liquid)(used for size M) produces Betaver produces Dwalin produces Hymir produces Nudung produces Gigurum (Energy)(used for size M) 1 x Container Storage 320,000 x #container, 1 x URV Launcher 1 x No name found.... 1 x Caliba Access bonus +0.05 1 x Science Crew Bunk bonus +0.08 Sequence A (optional)
1 x Medium Shipyard
produces Camulos Raider produces Camulos Vanguard produces Camulos Sentinel produces Foltor Raider produces Foltor Vanguard produces Foltor Sentinel produces Drostan 1 x Caliba Access bonus +0.05 1 x Science Crew Annex bonus +0.06 1 x Medium Shipyard produces Gigurum (Bulk)(used for size M) produces Gigurum (Container)(used for size M) produces Gigurum (Liquid)(used for size M) produces Betaver produces Dwalin produces Hymir produces Nudung produces Gigurum (Energy)(used for size M) 1 x Caliba Access bonus +0.05 1 x Science Crew Bunk bonus +0.08 1 x Medium Shipyard produces Camulos Raider produces Camulos Vanguard produces Camulos Sentinel produces Foltor Raider produces Foltor Vanguard produces Foltor Sentinel produces Drostan 1 x URV Launcher 1 x Caliba Supply bonus +0.03 1 x Science Crew Annex bonus +0.06 Sequence B (optional)
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Sequence C (optional)
1 x Command Relay
Sequence D (optional)
1 x Targon Tracer
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