Sunstalker Missiles (ware)
The Sunstalker Missile is equipped with a sub-AGI guidance system capable of autonomously re-targeting in case of initial targets being destroyed or prematurely leaving the theatre of operations. Almost as common as the Newtonian V Crusher, the Sunstalker Missile is significantly larger and more versatile. It is usually deployed to take out small to medium moving targets. It should be noted, that due to the technical limitations of its launching mechanism, Sunstalker Missiles cannot be launched in rapid succession; a short time span for reloading must be allowed.
Summary
Ware ID (for devs) |
guidedmissile |
Ware price |
4,529 to 5,006 credits (range: 477) |
Ware type |
#container |
Ware Volume |
12 |
Construction
Primary resources |
Min |
Max |
10 x Bio-Optic Wiring |
18,270 |
21,250 |
480 x Energy Cells |
960 |
3,840 |
360 x Food Rations |
8,640 |
11,880 |
20 x Microchips |
25,560 |
30,020 |
10 x Quantum Tubes |
25,340 |
29,750 |
10 x Scanning Array |
107,080 |
123,190 |
20 x Warhead Components |
254,720 |
293,060 |
Total
| 440,570 |
512,990 |
Cycle time |
Value |
Cycle time |
1 hrs, |
Batch size |
200 units |
Products per hour |
200.0 |
Cycles per hour |
1.0 |
Profit per hour |
Min |
Avg |
Max |
Primary only |
392,810 |
476,590 |
560,630 |
Primary + Secondary |
467,360 |
572,695 |
678,290 |