News

Chapter two out now

Friday 29th June, 2018 · Posted by Roguey · Comment 0 comments ·
The next chapter in Elite & Dangerous: Beyond series is now out - entitled 3.1. In this update we see lots of fixes/improvements, plus some new content; such as two more ships: Alliance Challenger and the Krait Mk2. The Alliance Challenger is a bigger version of the Alliance Chieftain (I believe), whilst the Krait is heavy combat ship (much bigger than I expected). In the original Elite games the Krait was a small combat ship. It is always good to see new ships in the game, because they always add more variety to the game. The two new ships have already been added to the database on this site. I will be creating a video on them hopefully next week.

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For a complete list of changes, see the 3.1 patch notes here. Good luck commanders.



Elite Dangerous 3.0: Beyond now out!

Thursday 1st March, 2018 · Posted by Roguey · Comment 2 comments ·
The next big patch for Elite Dangerous is been released entitled Chapter one of Beyond. The Beyond series aims at improving the existing core elements by taking another look at them. In the first chapter, crime and punishment has taken some huge changes, engineers now roll set mods, materials storage has been increased, and any-more things.

Version 3.0 also includes a new ship - the Alliance Chieftain. This ship priced around 19mil, and aims to be a capable fighter. I will be posting a video on the ship soon. I did not post a video during beta because I head that the stats were going to be changed when the patch goes live. So I didnt want to create video based on old numbers.

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Another new 3.0 addition is Galnet Audio. This allows you to listen to the current happenings without having to read it via Galnet. You can put it on in the background, so you can listen to it whilst you fly around.

However the crime and punishment system still has its down fall. Players can still be rammed to death, so be careful in open - as always, and nothing has really done for combat-logging. Frontier still wants to do something about it, but hasnt yet.

For a complete list of changes, see Frontier's change log, here,





Patch 2.4 out now

Tuesday 26th September, 2017 · Posted by Roguey · Comment 2 comments ·
The long awaited 2.4 patch for Elite Dangerous is now out. The main feature being the ability to engage the Thargoids in battle. The Thargoids are an advance alien race, capable of much destruction. However still very little is known about them.

Some of the other major changes in patch 2.4 include;

  • increased map plotting range (now up-to 20,000ly),
  • Crime and punishment changes for PvP players (rebuy/bounty),
  • and changed planetary scan missions, so only one mission will complete with each scan,


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The changes to planetary scan missions could mean places such as Quince are dead. In the past you could generate a lot of money from planetary scan missions, as one scan would complete all of them. So its understandable why Frontier did something about it, all-be-it rather late. You might be able to scan the beacon multiple times, but this would still effect how profitable these missions are. I also thought that all missions would be effected by this change, not just planetary scan missions as mentioned in the patch notes?

As for the changes for map plotting range, this very welcomed. You can now plot some very long routes. In the past the maximum route you could plot was 1,000ly, which meant it was a bit of pain to route to places such as Colonia (which are around 22k from the human bubble). The route plotting is much faster too, which is also welcomed.

The patch notes of 2.4 does have a lot of things which are hidden at this stage (as shown here). It also appears there is no Type 10, which we saw the place-holder in the closed beta. Maybe its due a latter date? Maybe not at all.

Anyway, good luck commanders,



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