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Updates to the X2, X3, X3TC and X3AP sites

Thursday 19th July, 2018 · Posted by Roguey · Comment 0 comments ·
Its awhile since ive done any updates to the X-sites (X2, X3, X3TC, X3AP), but just recently I had some extra time. A long time ago I started the process of converting how the X-sites get their data. In the past those sites relied on a database that I built up from various resources. This was time-consuming process and often lead to inconsistencies, due to how hard it was to create. So started the process of changing the x-sites to use in-game files. The X3TC and X3AP sites were changed over, but the X2 and X3 sites werent. Those two sites still relied on the old method, the database.

So just recently ive been working on X2 and X3 sites, making them use in-game files too. They both had their own challenges, X2 being very old and X3 require more sections (lasers, missiles, shields, wares, etc.). This should be completed now - so now the X2, X3, X3TC and X3AP sites all use in-game files now, but I have still some minor things to fix.

During the process however I noticed the universe maps werent showing correctly. The reason for this is that they used flash. Flash itself isnt supported that well by browsers nowadays. So I wanted to build a new map using standard HTML. This has been rolled out to X2, X3, X3TC and X3AP sites. The new map also shows sectors containing mines, pirate bases, equipment docks and shipyards, with a little icon at the bottom right of the sector box. The X2 and X3 sites use my newer design sector maps too.

I know the X2 and X3 sites arent heavily used areas any-more, but I wanted to update them. So now finally the database has been removed for all x-sites apart from X-Rebirth. I dont plan on re-working the X-Rebirth site, since this use in-game files to populate the database - a half-way solution, I know but still is a lot easier to update than building a database. There is still a few more sections id like to update - like my X3 mod area.



The X4 presentation

Saturday 26th August, 2017 · Posted by Roguey · Comment 12 comments ·
If you weren't able to visit the X4 presentation and/or missed the event when streamed, a fellow youtuber Dna Corporation Network has put a copy of the presentation on youtube for you to watch. The audio is a little low, so be careful when adjusting your speakers before/after. If you wish to check-out the video, have a peek below;




So what are your thoughts on it? are you happy? sad? confused, let me know!

[update] video updated.



A first look at X4 tomorrow

Friday 25th August, 2017 · Posted by Roguey · Comment 3 comments ·
Its been a long time since I've posted any news on the x-games. Tomorrow we are promised a first look at X4 - the true successor to X3TC/AP. The event will take place on Saturday, August 26th from 15:00 CEST (13:00 GMT/UTC, 14:00 BST) to 19:00 from Egosoft's HQ in Germany. If you cant make the event in person, then the event will be broadcast online via egosoft's new Twitch channel (here - I believe).

I do hope Egosoft have learnt from their previous experience and will make X4 the best it can be - I guess only time will tell.

So far I do not know anything more than you, so this will be a first look for me too. I had little contact with Egosoft during the past couple of years, since away. I will be very interested to hear from you guys, so post your thoughts/comments below. thanks,



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