News archive
3 Sep, 2024 |
25 Years of X Posted by Roguey 0 comments Its been 25 years since the first x-game landed - X: Beyond the Frontier. Kyle Brennan set forth on a journey that would entertain millions of players over countless hours. Congratulations to Egosoft for reaching 25 years! :beer In honour of celebrating 25 years, Egosoft are taking part in S ... » Read more |
27 Jun, 2021 |
Asteroid information added to universe maps Posted by Roguey 4 comments I was contacted by an Egosoft forum member, asking me if I could add asteroid information to the universe map. I know when building a complex its important to find the right place. So today I started working on the feature. Things went fairly okay - and after a few hours I had something working. ... » Read more |
19 Jul, 2018 |
Updates to the X2, X3, X3TC and X3AP sites Posted by Roguey 1 comments Its awhile since ive done any updates to the X-sites (X2, X3, X3TC, X3AP), but just recently I had some extra time. A long time ago I started the process of converting how the X-sites get their data. In the past those sites relied on a database that I built up from various resources. This was time-c ... » Read more |
26 Aug, 2017 |
The X4 presentation Posted by Roguey 12 comments If you weren't able to visit the X4 presentation and/or missed the event when streamed, a fellow youtuber Dna Corporation Network has put a copy of the presentation on youtube for you to watch. The audio is a little low, so be careful when adjusting your speakers before/after. If you wish to che ... » Read more |
25 Aug, 2017 |
A first look at X4 tomorrow Posted by Roguey 3 comments Its been a long time since I've posted any news on the x-games. Tomorrow we are promised a first look at X4 - the true successor to X3TC/AP. The event will take place on Saturday, August 26th from 15:00 CEST (13:00 GMT/UTC, 14:00 BST) to 19:00 from Egosoft's HQ in Germany. If you cant make t ... » Read more |
14 May, 2016 |
My X3/AP mods rehosted Posted by Roguey 0 comments Awhile back, you may of noticed that both my X3 and X3AP mods were hosted on OneDrive. This wasnt ideal, and meant users had to register to download content. I did notice awhile ago, one of the mods had been removed - so it couldnt be downloaded at all. Originally the files were hosted with some fre ... » Read more |
20 Oct, 2015 |
Removal of the database Posted by Roguey 1 comments Back in March last year I started the process of converting the X3AP/TC sites, so those sites didnt require a database. When I originally created those sites, I would get the types folder and convert those files into database tables. This was a long and complex task - which often lead to problems; w ... » Read more |
13 Mar, 2015 |
Free X-Weekend Posted by Roguey 0 comments At first you may think my site has been hacked - saying about a free X-Weekend. What it actually means is that Egosoft are offering everyone a chance to check-out all of their X-Games for free (including X-Rebirth). There is also 66% discount on all the X-Games during this weekend. So its a grea ... » Read more |
16 May, 2014 |
An end of a era Posted by Roguey 41 comments http://www.youtube.com/watch?v=rxXqy9edG4U ... » Read more |
6 May, 2014 |
The future of my X Posted by Roguey 19 comments Hi guys; I know its been awhile since I last posted anything but been thinking through a few things with the x-community. The x-games have been a big part of my life. I noticed the x-games when I brought their first game; X: Beyond the frontier. At the time I was looking for another Elite game b ... » Read more |
27 Mar, 2014 |
Site update, phase 2 Posted by Roguey 0 comments Just to let you know that the second roll-out of code is taking over. What does this mean? well now the universe map, dock infomation and ware pages are now using in-game data much like the laser, missile, shield and ship pages. The code will be rolling out to both X3AP and X3TC sites, including my ... » Read more |
19 Mar, 2014 |
Second release; X3AP-Mod - Version 1.1 Posted by Roguey 2 comments Since its first release on the 8th March, it has came to light there were a few mistakes/bugs in the first release of Roguey X3AP Mod. Most of these faults were todo with the universe; either stations with no wares or incorrectly placed. So I have corrected the problems. However v1.1 doesnt just com ... » Read more |
8 Mar, 2014 |
The first release; Rogueys X3AP Mod v1.0 Posted by Roguey 5 comments Its been a long time in development, but the time has finally came to officially release the new mod for X3AP; Roguey's X3AP mod. If you been following the news, you might know some of the features of the mod - however if not here's a quick run-through; A new universe to explore (317 sec ... » Read more |
6 Mar, 2014 |
X3TC/AP stats rebuild v2.0 Posted by Roguey 9 comments Over the past few days you may of seen a few of the ship pages generate have a few problems; ie. missing ship-names etc. Well there was a reason to it; I was rebuilding the code. Since developing the X3AP mod, I wanted my site to offer stats and maps on the new universe/ships etc. So I started on ... » Read more |
21 Feb, 2014 |
MD creators wanted (x3ap mod) Posted by Roguey 0 comments This is a small news post to asking for people with MD/scripting knowledge. In the new X3AP mod, we/I would like to add some new missions, events and maybe even a new plot to the new universe. I feel that it would make the mod better if the recent events where explained through a plot. Myself I d ... » Read more |
16 Feb, 2014 |
The Mass-Driver (x3ap mod) Posted by Roguey 4 comments One of the purposes to the mod is to improve things, including graphics and gameplay. So I will be taking a looking into the weapons. I felt the mass-driver (being a special weapon) lacked visual uniqueness. So, with a few adjustments - I have tried to make it more like a armour piecing machine-gun ... » Read more |
15 Feb, 2014 |
A little look about (x3ap mod) Posted by Roguey 0 comments Sorry if its been awhile since I last posted about the mod; the thing is I have been busy trying to finish-off the universe. I have hopefully gotten to the stage where the new universe is done; boosting at 317 sectors (which I know is a bit off the original number) but still is a lot. The new univer ... » Read more |
7 Feb, 2014 |
The new/returning ships (x3ap mod) Posted by Roguey 3 comments You maybe wondering what some of the ships from the X3-Mod look like.. well in the forum I have created a post showing most of the new/returning ships to the X3AP mod. So if you want to see, click the picture below: ... » Read more |
5 Feb, 2014 |
More progress (x3ap mod) Posted by Roguey 2 comments Its been a few days since ive posted anything about the mod. Well, I am glad that stage 1 of the universe is now complete. You may wonder what this means? well it means all 318 sectors have been visited by me, then the background, planets, suns and gates adjusted. Some of the old sectors are still t ... » Read more |
3 Feb, 2014 |
Test battle #1 (x3ap mod) Posted by Roguey 1 comments During the past few days I have been busy building a universe.. how many times have you heard that eh? Well, for the most part (stage 1 is nearly done). Stage 1 for me is the first pass of the universe; naming sectors and checking basic things (gates, asteroids, background, planets etc). Stage 2 wil ... » Read more |
30 Jan, 2014 |
Universe map progress (x3ap mod) Posted by Roguey 0 comments You maybe wondering what the new universe is going to look like in Roguey's X3AP mod, or want to check its progress? well its possible to do, as ive modified one of my map pages to show the most up-to-date version of the map. The new universe currently stands at 333 sectors, using new/old graphi ... » Read more |
26 Jan, 2014 |
Preview of the new sectors (x3ap mod) Posted by Roguey 7 comments Today ive been working hard on the new universe I am building. In the process of doing so, I have been recording my creations. I have lumped them together in a small preview-trailer; http://www.youtube.com/watch?v=A9qdcwwLRJY ... » Read more |