Site update, phase 2
Thursday 27th March, 2014 · Posted by Roguey · 0 commentsJust to let you know that the second roll-out of code is taking over. What does this mean? well now the universe map, dock infomation and ware pages are now using in-game data much like the laser, missile, shield and ship pages. The code will be rolling out to both X3AP and X3TC sites, including my X3AP mod.
The advantage of using in-game data is that the site isnt bound to what I exported at the time. Now the pages can be much more detailed, take the sector maps which now show you each ware sold at every dock/factory. The eagle-eyed ones will notice the maps now use an x/y location, rather than a id.
Also, the locations where to buy ships are being added to the ship-pages, but atm my code doesnt factor in WareTemplate; which means these searches may show some ships not for sale. This will be fixed soon. The process of combining two large XML files isnt something which is quick to do.
Phase 3 will probably be a re-write of factory/docks.
I hope you like the new changes, please let me know what you think or if you have any suggestions.
ps. If you are a mod-team and interested having your own section (either X3TC or X3AP), please let me know. I could add complete stats of your mod, including ships, wares, maps etc.
[update #1] Roguey's X3AP Mod, map is now clickable - for detailed sector maps.
[update #2] Ships added for Roguey's X3AP Mod,
[update #3] The X3TC site should now be using the same universe/ware pages now,
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