Module Reinforcement Package
The Module Reinforcement Package strengthen modules by absorbing a proportion of damage, before being overwhelmed.
| Class 1 | Cost | Mass | Power | |
|---|---|---|---|---|
1E
|
5,000cr | +2.0t | 0mw | |
1D
|
15,000cr | +1.0t | 0mw | |
| Class 2 | Cost | Mass | Power | |
2E
|
12,000cr | +4.0t | 0mw | |
2D
|
36,000cr | +2.0t | 0mw | |
| Class 3 | Cost | Mass | Power | |
3E
|
28,000cr | +8.0t | 0mw | |
3D
|
84,000cr | +4.0t | 0mw | |
| Class 4 | Cost | Mass | Power | |
4E
|
65,000cr | +16.0t | 0mw | |
4D
|
195,000cr | +8.0t | 0mw | |
| Class 5 | Cost | Mass | Power | |
5E
|
150,000cr | +32.0t | 0mw | |
5D
|
450,000cr | +16.0t | 0mw |
DMG = damage, DPS = damage per second, ROF = Rate of fire, T. load = Thermal load, P. speed = Projectile speed, AP = Armour piercing.
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1E
