Shield Generator
One of the most important systems on your ship, the shield generator gives you a protective bubble around your ship. After a certain amount of damage has been done, the shield will be gone (meaning you will take hull damage). Shields do not recharge instantly, but require a few seconds before recharging. The shield strength is not effected by extra mass from installed equipment or cargo.
| Class 2 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
|---|---|---|---|---|---|---|---|
2E
|
1,978cr | +2.5t | -0.90mw | 28 | 55 | 138 | |
2D
|
5,934cr | +1.0t | -1.20mw | 28 | 55 | 138 | |
2C
|
17,803cr | +2.5t | -1.50mw | 28 | 55 | 138 | |
2B
|
53,408cr | +4.0t | -1.80mw | 28 | 55 | 138 | |
2A
|
160,224cr | +2.5t | -2.10mw | 28 | 55 | 138 | |
| Class 3 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
3E
|
6,271cr | +5.0t | -1.08mw | 83 | 165 | 413 | |
3D
|
18,812cr | +2.0t | -1.44mw | 83 | 165 | 413 | |
3C
|
56,435cr | +5.0t | -1.80mw | 83 | 165 | 413 | |
3B
|
169,304cr | +8.0t | -2.16mw | 83 | 165 | 413 | |
3A
|
507,912cr | +5.0t | -2.52mw | 83 | 165 | 413 | |
| Class 4 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
4E
|
19,878cr | +10.0t | -1.32mw | 143 | 285 | 713 | |
4D
|
59,633cr | +4.0t | -1.76mw | 143 | 285 | 713 | |
4C
|
178,898cr | +10.0t | -2.20mw | 143 | 285 | 713 | |
4B
|
536,693cr | +16.0t | -2.64mw | 143 | 285 | 713 | |
4A
|
1,610,080cr | +10.0t | -3.08mw | 143 | 285 | 713 | |
| Class 5 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
5E
|
63,012cr | +20.0t | -1.56mw | 203 | 405 | 1013 | |
5D
|
189,035cr | +8.0t | -2.08mw | 203 | 405 | 1013 | |
5C
|
567,106cr | +20.0t | -2.60mw | 203 | 405 | 1013 | |
5B
|
1,701,318cr | +32.0t | -3.12mw | 203 | 405 | 1013 | |
5A
|
5,103,953cr | +20.0t | -3.64mw | 203 | 405 | 1013 | |
| Class 6 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
6E
|
199,747cr | +40.0t | -1.86mw | 270 | 540 | 1350 | |
6D
|
599,242cr | +16.0t | -2.48mw | 270 | 540 | 1350 | |
6C
|
1,797,726cr | +40.0t | -3.10mw | 270 | 540 | 1350 | |
6B
|
5,393,177cr | +64.0t | -3.72mw | 270 | 540 | 1350 | |
6A
|
16,179,531cr | +40.0t | -4.34mw | 270 | 540 | 1350 | |
| Class 7 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
7E
|
633,199cr | +80.0t | -2.10mw | 530 | 1060 | 2650 | |
7D
|
1,899,597cr | +32.0t | -2.80mw | 530 | 1060 | 2650 | |
7C
|
5,698,790cr | +80.0t | -3.50mw | 530 | 1060 | 2650 | |
7B
|
17,096,371cr | +128.0t | -4.20mw | 530 | 1060 | 2650 | |
7A
|
51,289,112cr | +80.0t | -4.90mw | 530 | 1060 | 2650 | |
| Class 8 | Cost | Mass | Power | Minimum (t) | Optimal (t) | Maximum (t) | |
8E
|
2,007,241cr | +160.0t | -2.40mw | 900 | 1800 | 4500 | |
8D
|
6,021,722cr | +64.0t | -3.20mw | 900 | 1800 | 4500 | |
8C
|
18,065,165cr | +160.0t | -4.00mw | 900 | 1800 | 4500 | |
8B
|
54,195,495cr | +256.0t | -4.80mw | 900 | 1800 | 4500 | |
8A
|
162,586,486cr | +160.0t | -5.60mw | 900 | 1800 | 4500 |
DMG = damage, DPS = damage per second, ROF = Rate of fire, T. load = Thermal load, P. speed = Projectile speed, AP = Armour piercing.
« Back to internal equipment
Comments
![]() |
To post comments you need to register and log-in. |
⇊ Load more comments ⇊
Cookie settings
Privacy policy.
Login / Register
2E
