Cannon (Fixed)
This projectile weapon launches high-powered shells at targets. However since its an ammo based weapon, and so requires refills every so-often. This weapon launches slow moving, dumb-fire projectiles.
| Class 1 | Cost | Mass | Power | DMG | DPS | AP | ROF | T. load | P. speed | Range | D. type | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
1D
|
21,100cr | +2.0t | -0.34mw | 17.2 | 8.6 | 35 | 0.5 | 1.4 | 1000 | 3.5 | kinetic | |
| Class 2 | Cost | Mass | Power | DMG | DPS | AP | ROF | T. load | P. speed | Range | D. type | |
2D
|
168,430cr | +4.0t | -0.49mw | 26.4 | 12.2 | 50 | 0.5 | 2.1 | 875 | 3.5 | kinetic | |
| Class 3 | Cost | Mass | Power | DMG | DPS | AP | ROF | T. load | P. speed | Range | D. type | |
3C
|
675,200cr | +8.0t | -0.67mw | 40.0 | 16.8 | 70 | 0.4 | 3.2 | 800 | 4.0 | kinetic | |
| Class 4 | Cost | Mass | Power | DMG | DPS | AP | ROF | T. load | P. speed | Range | D. type | |
4B
|
2,700,800cr | +16.0t | -0.92mw | 60.3 | 22.9 | 90 | 0.4 | 4.8 | 750 | 4.5 | kinetic |
DMG = damage, DPS = damage per second, ROF = Rate of fire, T. load = Thermal load, P. speed = Projectile speed, AP = Armour piercing.
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1D
