Krait Mk2


The Krait Mk2 has been designed as a medium to large combat vessel. It features 5 hard-points (3x large, 2x medium) similar to the Python. The shielding and manoeuvrability are good for a ship of its size. It can be used as for exportation or trade but its primary role is combat. The jump-range can reach up-to 26ly, or 40ly after mods. Commanders will have a hard time deciding between either the Krait, or the Fer-de-lance.


Summary
Manufacturer Faulcon DeLacy
Added in patch v3.1,+
Ship launched fighter Yes
Maximum speed 245m/s ( m/s with boost),
Manoeuvrability 3 (out of 10),
Price ship 44,222,163cr    where to buywhere to buy ship    where to buywhere to buy armour    where to buyship builds

Weapon mounts

Priority Item Cost Power Mass
Gun mount Large  
Gun mount Large  
Gun mount Large  
Gun mount Medium  
Gun mount Medium  

Utility mounts

Priority Item Cost Power Mass
Utility Mount  
Utility Mount  
Utility Mount  
Utility Mount  

Sub-systems

Priority Item Cost Power Mass
Bulkhead  
Power Plant C7  
Thrusters C6  
Frame Shift Drive C5  
Life Support C4  
Power Distributor C7  
Sensors C6  
Fuel Tank noteNote: Default: Fuel-Tank (32) C5  
Ship / cargo hatch 44,222,163 cr -0.6mw 320t

Internal Compartments

Priority Item Cost Power Mass
Internal Compartment noteNote: Default: Shield C6  
Internal Compartment noteNote: Default: Cargo (32) C6  
Internal Compartment noteNote: Default: Cargo (32) C5  
Internal Compartment noteNote: Default: Cargo (16) C5  
Internal Compartment C4  
Internal Compartment C3  
Internal Compartment C3  
Internal Compartment C2  
Internal Compartment C1  
Internal Compartment noteNote: Default: Supercruise Assist C1  

Totals

Hull strength
-
Shield strength
-
Power use
-
(max )
Total mass
-
Jump-range
-
(range )
Rebuy cost
-
Build cost
-
(ship cost 44,222,163)

Passengers
Economy -
Business -
First -
Luxury -
Weapon damage
Thermal -
Kinetic -
Explosive -
Cargo-bay
Current -
Adjust
Max -
Fuel
Total -
Fuel / Max jump -
Max jumps -

Saving/Sharing options
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Ship build
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