So I decided I wanted to give a try to mobile minery. I saw the nvidium "exploit" process, tried it, saw it work but I really dont want to use that system.
My current situation in the game: Humble merchant, a pair of small Sector traders atm, made some credits by doing missions, acquired a Dragon as personal ship, saved more money via missions, bough an Elephant and some Caiman miners (I know its not even a good setup but as I said im new and quite like the Split designs).
So my questions are as follows:
1: After watching several videos and some egosoft forum guides: what is the adequate size of a broken asteroid (the stones) so that the ships can gather it and not crash into it? If I shoot one rock too much it gets destroyed but then the sizes are a bit confusing... do I just need to get visually used to it or?
2: Is it mandatory to have setup a destination station for my miners? because even when setting up a station (wanted to select a TS transport I had physically present in the same area but it doesnt appear in the map selection screen and neither if I dock it to a station).
3: While being OOS, why is it that when I order my miners (they are equipped with drilling systems, ore colectors, ore scanners and the required software)the "mine minerals" they give me the message "we are done" a few seconds after without having even started? I read somewhere that the rock breaking needs to be done manually but then the command I should give them is "collect rocks in sector" instead?
4: Due to question 3, therefore what is the proper use for "mine minerals"?
5: Since collect rocks in sector kinda works once im OOS: the nvidium system allowed an endless flow of ore/credits, if I break up an ore or silicon asteroid, get out and tell my miners to gather it, wont that mean that the ore or silicon flow will also be endless -dont want it to be endless- ?
Sorry if my questions are too stupid, obvious or confusing, but thats how I feel at the moment with this problem
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