i really do not know why people like the highway system, even leaving aside the silly mini game. The fact is that the highway system allowed the developer to drop everything in a really small radius around stations, with 90% of space being completely empty and having nothing in it.
This removed all point of exploration from the game, and any sense of exploration, all you did was scan to pick up loot containers. Quite simply, everything about the game is simplified over x2/x3, with Egosoft removing significant game elements, which resulted in a watered down game experience. Even the improvements like ship crews & officers, had no real depth, you basically hire a NPC and issue one simple command to get him or her to do there thing. - aiden
If it was done properly there would be areas of space to explore and get into trouble if you got off the highways early. It opens the game up and makes it that much larger... again if done right.
Unfortunately Egosoft just made Highways the same as gates and added a mini-game instead of a loading screen.
- BarrenEarth
This removed all point of exploration from the game, and any sense of exploration, all you did was scan to pick up loot containers. Quite simply, everything about the game is simplified over x2/x3, with Egosoft removing significant game elements, which resulted in a watered down game experience. Even the improvements like ship crews & officers, had no real depth, you basically hire a NPC and issue one simple command to get him or her to do there thing. - aiden
If it was done properly there would be areas of space to explore and get into trouble if you got off the highways early. It opens the game up and makes it that much larger... again if done right.
Unfortunately Egosoft just made Highways the same as gates and added a mini-game instead of a loading screen.
- BarrenEarth
Yep the exploration part is spot on, it's one of the main features I loved about Roguey's X3 mod, he made every sector seemingly worth the effort to explore and is something alot of players enjoy about games.
It is one thing to ditch gates and replace with another means of sector travel, but they just copied a method used In another space game... To me this just shows a lack of imagination In a genre of endless possibilities.