I understand what you mean. The things I would like are small things anyway, im thinking of the following:
- Upgraded model of the destroyed moon (Bod came from X2 originally). The mesh should not be over complex as there could be 10-15 in a 'background'. Its just its rather old and could with a bit of improvement.
- New Laser-tower model. I have built my own version but its still 'plain' and could be 'upgraded'.
- New Fighter drone model - again I done one but it could be better.
- New Cargo pods - another model ive done which could do with a upgrade,
- Squash mine model - isn't a triangle rather 'plain' now?
Any of those things would be great - even 1 would be good. Just let me know what you can do and ill email the models which I currently use. Its normally customarily that any modeller who helps gets their own sector and/or ship in the mod. The ship is between M6 to M5 but you need to make one. So you may want a sector instead which I can make or you.
- Roguey
- Upgraded model of the destroyed moon (Bod came from X2 originally). The mesh should not be over complex as there could be 10-15 in a 'background'. Its just its rather old and could with a bit of improvement.
- New Laser-tower model. I have built my own version but its still 'plain' and could be 'upgraded'.
- New Fighter drone model - again I done one but it could be better.
- New Cargo pods - another model ive done which could do with a upgrade,
- Squash mine model - isn't a triangle rather 'plain' now?
Any of those things would be great - even 1 would be good. Just let me know what you can do and ill email the models which I currently use. Its normally customarily that any modeller who helps gets their own sector and/or ship in the mod. The ship is between M6 to M5 but you need to make one. So you may want a sector instead which I can make or you.
- Roguey
That shouldn't be to hard to make ^^, but some of these are useless e.g. Lasertowers don't fire in OOS combat. ES turned OOS combat off for OWPs, Lasertowers etc. because the combat script cannot handle them in OOS, which makes them completly useless. Maybe Gazz OOS Combar rebalance script works with them, but i haven't tested this, yet.
Why do you need a new drone and Squash Minde model? You can barely see them. (Well, for the mine ^^ if you can get a clear view of a space mine, it's already to late isn't it )
Anyway, send me the models and i see what can be done ,
cheers,
Mace