I cannot for the life of me get the HQ plot to start; I have all the requirements, own a station, reputations, found stations, etc, but it won't show the book icon.
So, I am trying to spawn an HQ using the script editor. The problem is, it doesn't work right. The spawned HQ won't recycle or reverse engineer ships. I figured out how to add shields (also not included), but there is still something missing from the script. Does anyone know how to spawn a fully functioning HQ? If not, does anyone know how to force start the HQ plot?
Headquarters via script editor
nmorrish

Rookiguey (4)

Rookiguey (4)
Posted 11 years ago.
Sinxar

Cruguey (18)
Cruguey (18)
Posted 11 years ago.
Been a while since I've seen anything about spawning an HQ. IIRC you cannot directly spawn it else it doesn't work as intended (as you have found). I think you have to spawn it in a TL then build it from the ship.
HQ FAQ
If you look at the official modding forums there is most likely a script to start/restart any plot you want.
HQ FAQ
If you look at the official modding forums there is most likely a script to start/restart any plot you want.
nmorrish

Rookiguey (4)

Rookiguey (4)
Posted 11 years ago.
Thanks for the reply. How do you spawn it in a transport, though? Stations are not in the ware list on trade commands.
Luminourm

Rookiguey (4)

Rookiguey (4)
Posted 10 years ago.
This post is a little older, and OP may no longer need this info, but as I just had to re-learn how to do it, and saw this along the way, I figured I'd go ahead and post the solution.
Where regular factories generally just need factory production task set to true, HQ needs this:
station trade and production tasks: on=
Under general object commands.
Reference: http://www.xai-corp.net/msci-handbook/editor/instructions/objects/69
Once that is set to true, it will begin recycling, reverse engineering, and building as normal.
Sorry I didn't see this post a year ago!
Where regular factories generally just need factory production task set to true, HQ needs this:
station trade and production tasks: on=
Under general object commands.
Reference: http://www.xai-corp.net/msci-handbook/editor/instructions/objects/69
Once that is set to true, it will begin recycling, reverse engineering, and building as normal.
Sorry I didn't see this post a year ago!
1
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