I have another question this time concerning wrecks. By this I mean when a ship explodes a wreck is left.
Now x3 has a built in system for this but it is not used, presumably because it would be rediculous to have 100s of wrecks floating arounds.
I however would like to implement it into a mod and was wondering whether a script could be created that would periodically check the universe
for wrecks and if these are above a certain amount remove a certain amount?
Thanks,
Robert schafer
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Skillguey (7)
Rebelguey (24)
Specoguey (14)
Very cool script, might be worth you looking at Robert 