Corporation Troubles plot (Page 12 of 12)

Corporation Troubles guide

Corporation Business

For the last part, you will need corp rank 10. You will be told that the owner has sold the Corporation to the Scionfire Corporation. So you will need to talk to someone from Scionfire Corporation to see what's happening with the corporation. When your ready fly over.

When you talk Scionfire Corporation, they will want your shares. However in return they offer you a Corporation HQ, after you pay the remaining balance:

Buying out of shares

When you paid the outstanding balance, you will be told to contact someone in Corporate sales (on a nearby Shipyard). Fly over there and choose an style HQ you would like:

Select the HQ style

I personally went for Strong Arms style, as I didnt like the other two so much. Once your made your decision, you will need to wait before its ready. I suggest you get a TL onto the shipyard whilst you wait; with atleast 10,500 units of space free.

When the station is ready, it will not be automaictally loaded into your TL. You will need to be in the TL, to get the station. When you are, the station will be loaded into your cargo-bay:

The HQ loaded into my cargo-bay

When you unpack the station, it will be named Headquarters. However this Headquarters it is not another player headquarters. This station basically acts has a large equipment dock (which some may find disapointing due to the cost and effort required).

Completion

Once the HQ had been loaded, the mission will complete and that's the end of this plot.



Rewards

Here is a quick breakdown of the rewards you will gain through the plot:
  • An Blood Stained Note (to start Breaking Grounds plot),
  • A Headquarters, based on a style (OTAS/NMMC/Strong Arms),
  • Steam achievement: Incorporated,
  • Millions of credits (the amount can vary for each game),


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