Lasers


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  • PAC = Splash projectile over target,
  • Beam = Make projectile into a laser,
  • Zig zag = Allow projectile to travel to multiple target (if close),
  • Shockwave = Make projectile have an Area of Effect (AoE),
  • Shield only = Greatly reduce hull damage,
  • Ignore shield = By-pass shield, only do hull damage,
  • Ammo = Requires ammo to fire,
  • Repair = Makes projectile heal rather than damage,
  • Flak = Projectile explodes when near a target and does AoE damage,
  • Slow = Reduces max engine speed by 25%,
  • Drain wep = Drains target's laser energy,
  • DMG/Time = Does Damage Over Time,
  • Fragmentation = Projectile can fragment into multiple parts,
  • Charged = Fire button can be held, for more damage,