Guide to the Corporations (Page 2 of 7)

Written by Deadbeat_Spinn

The Corporations


There are eight Corporations belonging to the various main races scattered thoughout the universe. The Headquarters that each Corporation calls home are easily recongnizable due to their size and rarity. At this time there is no Corporation that is affiliated with the Terrans/ATF, all Corporations are part of the Commonwealth (for the most part). All Corporations have their own individual rank/rep ladders that will appear below the main races ranks/rep ladder in the Player Status Display once the player has successfully completed the first mission. A full list of Corporation ranks can be found in the Encyclopedia once a given Corporation has been found/located , it also can also be found in the Game Manual (both in paper and PDF form), and can be found in the the FAQ section of the EgoSoft website. The Encyclopedia location and PDF Game Manual link information can be found in Section V, link for the full Corporation rank names from the EgoSoft FAQ can be found at the very bottom of Section I in the Sidenote II entry.

Atreus HQ

Atreus HQ

  • Race: Boron,
  • Location: Queen's Harbour,
  • Unique/rare ware sold: Jumpdrive,
  • Requirements: Neutral/Friendly towards the Boron,
Duke's Haven HQ

Duke's Haven HQ

  • Race: Paranid (rogue/unaffiliated),
  • Location: Unknown Sector (10, 16),
  • Unique/rare ware sold: Software Signature Scrambler/Cargo Bay Shielding,
  • Requirements: Must be in any Paranid fighter (M3-M5) for the first mission, afterwards any ship may be used,
  • Additional Requirements: Must be on fairly good terms with the Pirates due to Duke's being a "Pirate" organization and the Pirates rep/Duke's rep being linked to each other. If the players' Pirate rep drops too low the Duke will drop you and the representative will not reappear. Depending on which gamestart was chosen the HQ may also have to be hacked via a third party that's within three sectors of the HQ (i.e. Pirate representative),
  • Sidenote: Duke's is also one of the most problematic, if not the most problematic Corporation to work for. If at any time during your employ with Duke's, the HQ is destroyed, the representative will not return when the HQ respawns. So be on the lookout for Military vessels belonging to the Paranid or Split headed to the Unknown Sector that Duke resides in because you will have to defend the station if you wish to reach the top rank.
  • Sidenote: If playing the 2.6 game version or above the requirement to be in any Paranid fighter (M3-M5) to start working for Duke's has been lifted. You are now able to start the missions in any ship.
Jonferco HQ

Jonferco HQ

  • Race: Argon,
  • Location: Belt of Aguilar,
  • Unique/rare ware sold: Bioscanner/Transporter Device,
  • Requirements: Neutral/Friendly towards the Argon,
  • Sidenote: Of the eight Corporations, Jonferco is only one of two HQ's that does not have docking capabilities for a M7 or larger class vessel, the other being Plutarch,
NMMC HQ

NMMC HQ

  • Race: Teladi,
  • Location: PTNI Headquarters,
  • Unique/rare ware sold/bought: Nividium,
  • Requirements: Neutral/Friendly towards the Teladi,
OTAS HQ

OTAS HQ

  • Race: Argon,
  • Location: Legend's Home,
  • Unique/rare ware sold: Jumpdrive/Salvage Insurance,
  • Requirements: Neutral/Friendly towards the Argon,
  • Sidenote: The ability to buy ships at the OTAS shipyard is dependent on your rank with the Argon,
Plutarch HQ

Plutarch HQ

  • Race: Argon,
  • Location: Ore Belt,
  • Unique/rare ware sold/bought: Nividium,
  • Requirements: Neutral/Friendly towards the Argon,
  • Sidenote: Of the eight Corporations, Plutarch is only one of two HQ's that does not have docking capabilities for a M7 or larger class vessel, the other being Jonferco,
Strong Arms HQ

Strong Arms HQ

  • Race: Split,
  • Location: Thyn's Excavation,
  • Unique/rare sold: Cargo Lifesupport System/Cargo Bay Shielding,
  • Requirements: Neutral/Friendly towards the Split,
TerraCorp HQ

TerraCorp HQ

  • Race: Argon,
  • Location: Home of Light,
  • Unique/rare ware sold: Bioscanner/Transporter Device/Jumpdrive/Salvage Insurance,
  • Requirements: Neutral/Friendly towards the Argon,

  • Sidenote I: Cargo Bay Shielding for both Duke's & Strong Arms will only be in stock immediately following the respawning of the HQ if it has been destroyed by either hostile forces or the player.
  • Sidenote II: Full rank listings for each Corporation can be located in this FAQ link.


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