Lasers
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- PAC = Splash projectile over target,
- Beam = Make projectile into a laser,
- Arc = Allow projectile to travel to multiple target (if close),
- Splash = Make projectile have an Area of Effect (AoE),
- Shield only = Greatly reduce hull damage,
- Ignore shield = By-pass shield, only do hull damage,
- Ammo = Requires ammo to fire,
- Repair = Makes projectile heal rather than damage,
- Flak = Projectile explodes when near a target and does AoE damage,
- Slow = Reduces max engine speed by 25%,
- Drain wep = Drains target's laser energy,
- DoT = Does Damage Over Time (DoT),
- Fragmentation = Projectile can fragment into multiple parts,
- Charged = Fire button can be held, for more damage,