Whats changed
If you are a scripter and/or modder from the previous x-games, you may be wondering what has changed since.
Well here is a quick run-down of the changes in
X-Rebirth:
Changed
- XML used through-out (unlike before in certain places),
- Universe split into clusters, sector, zones XML rather than a single XML (universe.xml),
- No longer limited to 6 turrets, 12 lasers,
- Ship sub-systems (Shields, engines, etc.),
- Stations are built-up from modules (production, defence etc.)
- Music files changed from MP3, to xwma (DirectX),
- Ships are defined in separate xml's rather than a single line in a CSV file,
- DDS textures compressed by .gz,
- Directory paths inside cat/dat's,
Removal
- Type folder gone - no more CSV,
- No more editing scripts through a in-game script editor,