News archive
21 Jan, 2017 |
Decoding the Ancient Oblisks Posted by Roguey 3 comments Around a month or so, the community discovered ancient ruins - believed to be of alien origin. Commanders explored the site but didnt find much of interest. We now know Frontier wasnt ready for us to find the site. Fast-forward to now, and Frontier have put an mission in-place. If you head toward ... » Read more |
6 Jan, 2017 |
First contact made Posted by Roguey 2 comments During the past day or two, an alien space craft made first contact. This happened when the commander was jumping between two stars with some unknown artifacts aboard. The craft then seems to scan you for something, after-which it flies away. The ship looks similar to that of crashed ones already fo ... » Read more |
22 Nov, 2016 |
The abandoned site Posted by Roguey 4 comments A few days ago, a fellow commander found a outpost that was abandoned. The site can be found at WREDGUIA JC-K c22-8, 6A, Coordinates: -51.69 -144.00. The site has a few materials, a data point and 5 com-links. After scanning the com-links, you told about the last moments on-board the outpost ... » Read more |
20 Nov, 2016 |
Planetary base support added Posted by Roguey 0 comments During the past week or so, you may of seen that I have been working on the Elite Dangerous site. One of the objectives was to reduce the database size as it grew rather big. I completed the work a few days ago, and for the time being the database is much smaller. This did require me to restart the ... » Read more |
19 Nov, 2016 |
Alien site Posted by Roguey 0 comments A week ago, another alien site was found by the community. This time it wasnt another crashed alien craft. The site can be found in the system Synueffe XR-H D11-102 on planet 1 B (coordinates: -31.7, -128.9). This site is not near the three previous crashed craft. After spending some time the ... » Read more |
12 Nov, 2016 |
Rebuilding the database Posted by Roguey 2 comments When using the site today, you may of noticed some of the search results having fewer results than normal (on the Elite Dangerous site). The reason being is that I have cleared out the ED database. This wasn't something I did likely, but over-time the database has become a bit of a mess. Some of ... » Read more |
11 Nov, 2016 |
New alien site discovered Posted by Roguey 1 comments During the past week, commanders from the Elite Dangerous community have been searching for crash alien space craft around the HIP 17403 area. So far the community has located three crashed alien crafts. Just recently a new discovery has been made - this time an unknown site in Synuefe XR-H D11-102, ... » Read more |
9 Nov, 2016 |
The third alien crash Posted by Roguey 1 comments Yesterday I posted a video on the second alien crash site (shown here). It's not taken the community long; but another crash site has been found. The new crash site can be found at HIP 17403 (Planet A 4 A, coordinates -34.9, -141.41). Its only 17.7ly away from the previous site. The new c ... » Read more |
8 Nov, 2016 |
The second alien crash site Posted by Roguey 4 comments A few days ago the Elite Dangerous community worked out the location of the second alien crash site: HIP 17862 6 C A. I made a start on the journey last night but didnt quite reach it. I wanted to take a look for myself. I managed to finish off my journey today and landed on the planet (at 30 ... » Read more |
29 Oct, 2016 |
EDDN updates Posted by Roguey 0 comments During the past few days ive noticed the trade-helper was rather low on results. When I looked at the code closely today, I realize my code required some updates. After a couple of hours I am glad to say this should be fixed. You should now see more results when using the trade-helper. Sorry for not ... » Read more |
21 Oct, 2016 |
v2.2/1.7 to be released on Tuesday 25th Posted by Roguey 0 comments Just a quick head's up - v2.2/v1.7 should hopefully be released on Tuesday 25th October. You will be able to build/command your own fighter, take on passenger missions, or fly the new Beluga liner ship. ... » Read more |
17 Oct, 2016 |
Share your ship builds Posted by Roguey 1 comments A week ago or so, I added a feature called ship builds to the site. I am very glad to see its being used, thanks for posting your builds - keep them coming. Tonight I have added another section to the site - builds by user. In this section you can see all the builds by a specific author. This mi ... » Read more |
8 Oct, 2016 |
Ship builds now possible Posted by Roguey 1 comments During the past couple of days, Ive been working on a feature to make it possible to save ship-builds. This allows you to create, share, comment and like/dislike builds. For example, if you create a build in the ship section, you can go down to the bottom of the section and give it name/role, the ... » Read more |
4 Oct, 2016 |
Share link changed Posted by Roguey 1 comments During the past day or two, ive been looking at changing the ship share code (on the Elite: Dangerous site). The main reason is when new content is added to the game, the share-code would be incorrect. New items would change effect the id numbers, and so would not match. This is something I havnt be ... » Read more |
9 Sep, 2016 |
Support for armour searching Posted by Roguey 3 comments Today I was working on the site, when I noticed that none of the sale location for armour were being stored. This meant you couldnt use this site to look up where you can buy armour for the various ships. However this is no longer the case, armour locations are now being stored on the site now. T ... » Read more |
20 Aug, 2016 |
Ship transfer and multi-crew switching Posted by Roguey 4 comments It looks like Frontier have a few more things planned. The first being the ship transfer system. This will allow you to move your ships from another station. The service wont be free but I could see it being very useful to commanders with multi-able ships all dotted around the universe; http://ww ... » Read more |
18 Aug, 2016 |
Frontier tease updates Posted by Roguey 0 comments Its seems that the guys over at Frontier have been rather busy, working on lots of updates for the game. Firstly will see the introduction of a new ship: the Beluga. The Beluga is a large passenger carrier that is based on the Imperial design, shown in the video below; http://www.youtube.com/watc ... » Read more |
27 May, 2016 |
Engineers now out v2.1/v1.6 Posted by Roguey 0 comments Just a quick heads up, v2.1/v1.6 of Elite Dangerous is now out. The servers were pretty much down the whole of yesterday. I guess Frontier had some some problems rolling out the patch. The patch seems of changed something with the companion API however, meaning there are very few updates from EDDN ( ... » Read more |
23 May, 2016 |
Weapon compare Posted by Roguey 0 comments For quite awhile I wanted to add some better information regarding weapons, as it wasnt very easy to understand them - the in-game menu wasnt very clear. In v2.1 the menu has gone under some big changes and a lot more information is visible. I have now updated the site to include this information, a ... » Read more |
4 May, 2016 |
More information on the Engineers Posted by Roguey 0 comments Its been awhile since the last update for Elite: Dangerous, in the last update we got the ability to land on select planets and more ships back in December. Since then Frontier has been busy working on v2.1. v2.1 brings us another big feature - the Engineers (which you may already know about). If no ... » Read more |
16 Feb, 2016 |
Elite Dangerous: Arena Posted by Roguey 1 comments In a somewhat strange move (to me anyway), the guys over at Frontier have decided to release the CQC module as a separate game called; Elite Dangerous: Arena. If you already have either the base game or Horizons, then you do not need to buy (you already have access to it by the Arena option (on the ... » Read more |
2 Feb, 2016 |
Saving ship builds Posted by Roguey 2 comments A week or so ago I had a suggestion from a viewer; would it be possible to save ship builds, so that we dont have to input them every time. Well, I agree its a good idea, so I have today finished adding this feature. Along side saving, you can also clear the build, when you want to restart. ps. I ... » Read more |