Plasma/MA Turret (ware)
Even though this weapon emits super-heated plasma, from a technical and physical standpoint it is still considered a mass accelerator. Contrary to other MA weapons, the Plasma/MA system does not fire pellets; instead it employs small dots of ionised matter drawn one at a time from a magnetic storage device.n nDespite its many shortcomings (low muzzle velocity, low firing rate and low accuracy) the Plasma/MA causes relatively high levels of damage; its kinetic energy is fully effective on impact and the super-heated plasma spreads destruction over a larger area immediately after impact.n nIneffective against agile vessels such as fighters with their ability to dodge the slow moving plasma dots, the Plasma/MA is the weapon of choice against larger vessels such as capital ships.
Summary
Ware ID (for devs) |
plasmaturret |
Ware price |
161,360 to 178,341 credits (range: 16,981) |
Ware type |
#container |
Ware Volume |
188 |
Construction
Primary resources |
Min |
Max |
360 x Bio-Optic Wiring |
657,720 |
765,000 |
480 x Energy Cells |
960 |
3,840 |
80 x Fusion Reactors |
2,184,800 |
2,513,680 |
420 x Reinforced Metal Plating |
1,892,520 |
2,177,700 |
Total
| 4,736,000 |
5,460,220 |
Cycle time |
Value |
Cycle time |
30 mins, |
Batch size |
60 units |
Products per hour |
120.0 |
Cycles per hour |
2.0 |
Profit per hour |
Min |
Avg |
Max |
Primary only |
8,442,760 |
10,191,100 |
11,928,920 |