Fuel Cells (ware)
A Fuel Cell is a specialised type of antimatter cell that is consumed by a Jump Drive at the exact instant of the jump. Fuel Cells are designed to completely release their energetic potential within a picosecond. Without them, the energy threshold required for opening a Jump Tunnel could not be achieved.
Summary
Ware ID (for devs) |
fuelcells |
Ware price |
10 to 24 credits (range: 14) |
Ware type |
#fuel |
Ware Volume |
4 |
Construction
Secondary resources |
Min |
Max |
20 x Spacefuel |
420 |
1,420 |
Total |
420 |
1,420 |
Cycle time |
Value |
Cycle time |
10 mins, |
Batch size |
900 units |
Products per hour |
5,400.0 |
Cycles per hour |
6.0 |
Profit per hour |
Min |
Avg |
Max |
Primary only |
-8,160 |
46,920 |
102,720 |
Primary + Secondary |
-8,580 |
55,170 |
119,640 |