Fuel Cells (ware)
A Fuel Cell is a specialised type of antimatter cell that is consumed by a Jump Drive at the exact instant of the jump. Fuel Cells are designed to completely release their energetic potential within a picosecond. Without them, the energy threshold required for opening a Jump Tunnel could not be achieved.
Summary
| Ware ID (for devs) |
fuelcells |
| Ware price |
10 to 24 credits (range: 14) |
| Ware type |
#fuel |
| Ware Volume |
4 |
Construction
| Secondary resources |
Min |
Max |
| 20 x Spacefuel |
420 |
1,420 |
| Total |
420 |
1,420 |
| Cycle time |
Value |
| Cycle time |
10 mins, |
| Batch size |
900 units |
| Products per hour |
5,400.0 |
| Cycles per hour |
6.0 |
| Profit per hour |
Min |
Avg |
Max |
| Primary only |
-8,160 |
46,920 |
102,720 |
| Primary + Secondary |
-8,580 |
55,170 |
119,640 |