Roguey's avatar Roguey's blog United Kingdom
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Joined: 2nd January, 2010

Blog » X3TC » A station too far

Posted by Roguey on Thursday 14th July, 2011   ·   Comment 0 comments

During the past few days ive been building up my complex with my TL. In the end I wanted to create a complex which required no resources - ie. makes everything it needs itself.

The last bit of the puzzle was joining up two mines - an Silicon and Ore Mine L's (no point using M size mines, you wish you upgraded to L later). To do this I need a tractor beam, so I could pull the two mines closer to my complex - as they were too far to join with a complex construction kit:

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The only race that sells them are the Paranid who I was trying to keep an enemy (started with the Bankrupt assassin). However this meant I had to be nice to them, so I could buy a couple of tractor beams. This was done with a few fight missions. Soon as I could I got myself some tractor beams for my Dragon M6.

Then what was left to do was to drag both mines close enough to my complex, so I could join them on. I felt sorry for my Dragon dragging a great big station behind it:

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After both stations where dragged close enough, they were joined onto the main complex with two more complex construction kits, to make a compete complex. Oh, btw wheat isnt selling very well now - getting loads of it stockpiling.

The last stage was to kick start the complex with some Energy cells (700'ish). To do this I had to stop production at a few of the stations (because resources where limited).

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It was just enough to get the complex working, slowly toggling on stations the complex started to become alive.

I am noticing 1MJ shields are still selling well around Argon Prime in X3TC - okay my complex is in Three worlds, but that still Argon space.

Hopefully now ill be able to get some cash up and get myself a bigger ship soon.


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