Farnhams Legacy Plot (Index)
In this section you can see the complete guide to the Farnhams Legacy plot.
Please note this guide contains major spoilers!
Here is an break-down of the guide:
| Page | Info |
|---|---|
| 1. Exploring the Void | You find yourself in an stranded in a strange place. |
| 2. Locating the gate | Its time to find that gate! |
| 3. The gate | Now we found the gate, its time to see whats inside it. |
| 4. Building an BoFu Chemical Lab / Borrowing a TL | Hola Ni now wants us to build a BoFu Chemical Lab. |
| 5. The Diplomat | Lets try and improve our relationship with the Paranid. |
| 6. The Pirate Problem | We need to help the Paranid with the Pirate problem, to try and find Idmanckardet. |
| 7. The HUB | All isnt what it seems at the HUB. |
| 8. Saving Idmanckardet | Lets save Idmanckardet from the Duke's Henchmen and escort him to Spacelab headquarters. |
| 9. Time for Rifles | We need to steal Rifles to retake the HUB back. |
| 10. Retaking the Hub | It's time to kick ass and chew bubblegum. And I'm all out of gum. |
| 11. Closing thoughts and comments | Lets add our closing thoughts and yours. |
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