Spices (ware)
Without Spices, food rations - not only those intended for human consumption - would taste bland, unsavoury and, over time, repugnant. Easy to grow, but hard to grow to taste, Spices bring culinary joy to many individuals across all sectors.
Summary
| Ware ID (for devs) |
spices |
| Ware price |
24 to 33 credits (range: 9) |
| Ware type |
#bulk |
| Ware Volume |
2 |
Construction
| Primary resources |
Min |
Max |
| 40 x Energy Cells |
80 |
320 |
| 180 x Water |
720 |
3,600 |
| Total
| 800 |
3,920 |
| Cycle time |
Value |
| Cycle time |
3 mins, |
| Batch size |
160 units |
| Products per hour |
3,200.0 |
| Cycles per hour |
20.0 |
| Profit per hour |
Min |
Avg |
Max |
| Primary only |
-1,600 |
44,000 |
89,600 |