Medium Dumbfire Rocket (ware)
Although more powerful than fighter-based dumbfire weapons, this turret-based rocket remains an economical choice, allowing captains to punch significantly above their weight. As a non-guided weapon, it lacks the means to compensate for changes in a target's trajectory, flying instead on a straight path. Compared to its smaller cousin, a proportionally larger fuel source extends its range and compensates for a heavier warhead.The explosive force of the warhead is large enough to strike entire groups of surface elements, but the fuse is too simplistic to include any form of proximity detection. Capital ships and stations are, therefore, the intended recipients.
Summary
| Ware price | Min: 881, Avg: 1,036, Max: 1,191, |
| Ware type | Equipment |
| Ware subtype | Missiles |
| Ware volume | 1 |
| Ware ID (for devs) | missile_gen_m_dumbfire_01_mk1 |
Primary resources
| Min | Max | |
| 17 x Energy Cells | 170 | 170 |
| 8 x Missile Components | 48 | 48 |
| Total | 218 | 218 |
Production cycle
| Value | |
| Cycle time | 3 seconds, |
| Batch size | 1 units |
| Products per hour | 1,200.0 |
| Cycles per hour | 1,200.0 |
Profit per hour
| Min | Avg | Max | |
| Primary only | 795,600 | 981,600 | 1,167,600 |
Use in the creation of;
- Unknown...
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