Retail Boatyard (station)

Similar to the Mass-Prod Shipyard, the Retail Boatyard assembles and integrates very small to small consumer vessels, as well as life-boats and sub-light rescue capsules. High levels of automation enable the production lines to be run with only a minimum number of personnel present. To maximise profitability, Retail Boatyards usually produce ships on behalf of more than one makers brand-name.

Universe Search
For Dev's struct_bt_ol_small_ships_yard_macro

Default setup

1 x Tesla Duo-Charger
320,000 x #energy,

1 x Medium Shipyard
produces Gigurum (Bulk)(used for size M)
produces Gigurum (Container)(used for size M)
produces Gigurum (Liquid)(used for size M)
produces Betaver
produces Dwalin
produces Hymir
produces Nudung
produces Gigurum (Energy)(used for size M)

1 x Container Storage
320,000 x #container,

1 x URV Launcher

1 x No name found....

1 x Caliba Access
bonus +0.05

1 x Science Crew Bunk
bonus +0.08

Sequence A (optional)

1 x Medium Shipyard
produces Camulos Raider
produces Camulos Vanguard
produces Camulos Sentinel
produces Foltor Raider
produces Foltor Vanguard
produces Foltor Sentinel
produces Drostan

1 x Caliba Access
bonus +0.05

1 x Science Crew Annex
bonus +0.06

1 x Medium Shipyard
produces Gigurum (Bulk)(used for size M)
produces Gigurum (Container)(used for size M)
produces Gigurum (Liquid)(used for size M)
produces Betaver
produces Dwalin
produces Hymir
produces Nudung
produces Gigurum (Energy)(used for size M)

1 x Caliba Access
bonus +0.05

1 x Science Crew Bunk
bonus +0.08

1 x Medium Shipyard
produces Camulos Raider
produces Camulos Vanguard
produces Camulos Sentinel
produces Foltor Raider
produces Foltor Vanguard
produces Foltor Sentinel
produces Drostan

1 x URV Launcher

1 x Caliba Supply
bonus +0.03

1 x Science Crew Annex
bonus +0.06

Sequence B (optional)

1 x Container Storage
320,000 x #container,

Sequence C (optional)

1 x Command Relay

Sequence D (optional)

1 x Targon Tracer