Since there is not much things to do right now about the game (I've honestly got bored of X3) and Egosoft seems... well, have i said that we hope it'll be worth the delay; I'd like to talk with you gentlemen about how much, do you think, X Rebirth could be better than X3.
What i think (from what I've read in the Egosoft forum):
-For navigation and universe design: i'm relatively convinced about the concepts of zones, sectors and clusters, well the size of zones is nearly equivalent (i think) to what was known in X3 as sectors but sectors in Rebirth is quite larger as each sector is a group of zones connected by local highways, while a cluster (e.g a solar system) is a group of sectors connected by super-highways (or gates), and we can break (whenever we want) from local highways but not the super ones because the space between sectors is not permitted (the space could be extremely/insanely large if it is, you know); so i can imagine the practical space in Rebirth is something like 10x larger than that in X3, right?
Also note that the local highways replace SETA (but only at the highways themselves not anywhere else), and while the max value for seta was 10 (there were some issues especially with greater SETA factors btw, for me the best setting was 5x without problems), the new highway system could even have bigger factors. But since there are a number of highways whithin each sector, we may no longer need seta?
-For other aspects like graphics/UI and gameplay, well... i should wait till you reply then i may continue.
