ARG L Plasma Turret Mk1 (ware)
The greatest strength of the Plasma Turret is that it is an intrinsically "cool" technology, negating the need for the integrated cooling systems that are a feature of most armaments. This allows this otherwise relatively slow turret to be a constant threat to larger adversaries.The Large Plasma Turret implementation is a preferred choice for capital ships, where the number of emplacements can offset the limitations in manoeuvrability.
Summary
| Ware price | Min: 103,217, Avg: 114,685, Max: 126,154, |
| Ware type | Equipment |
| Ware subtype | Turrets |
| Ware volume | 1 |
| Ware ID (for devs) | turret_arg_l_plasma_01_mk1 |
Primary resources
| Min | Max | |
| 18 x Advanced Electronics | 12,780 | 12,780 |
| 236 x Energy Cells | 2,360 | 2,360 |
| 55 x Turret Components | 9,020 | 9,020 |
| Total | 24,160 | 24,160 |
Production cycle
| Value | |
| Cycle time | 10 seconds, |
| Batch size | 1 units |
| Products per hour | 360.0 |
| Cycles per hour | 360.0 |
Profit per hour
| Min | Avg | Max | |
| Primary only | 28,460,520 | 32,589,000 | 36,717,840 |
Use in the creation of;
- Unknown...
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