News archive
30 Sep, 2011 |
News-45 X Rebirth Posted by bozo64r 1 comments The next installment from egosoft about Rebirth. http://www.egosoft.com/x/xnews/201109_1_44News.html Enjoy! ... » Read more |
29 Sep, 2011 |
A longer video Posted by Roguey 0 comments When looking around on the net today I noticed that there is a longer version of the trailer showing a little more from Rebirth. You may of already seen the first few moments of the video, however just a few moments in you may see some new content. The amount of Rebirth news/media is very low at the ... » Read more |
3 Sep, 2011 |
Rebirth - What we know so far Posted by Roguey 0 comments Here's a round up of all the information we know about X-Rebirth so far: No SETA - This has been replaced with lanes like roads and highways. Where at set points join into one to travel at high speed. There will also be kind-of highways that carry a lot of ships at once. This could make space fee ... » Read more |
21 Aug, 2011 |
Ship vote changed for X2, X3 and X3TC sites Posted by Roguey 0 comments Ive been looking at the ship review/vote system and thinking how I could make the fields more useful: ie. trade useless isnt really helpful, as trading simply needs a big cargo bay and a fast engine. So now the system has some completely new fields such as: Usefulness, Anti-Fighter and Anti-Capit ... » Read more |
20 Aug, 2011 |
Rebirth and steam Posted by Roguey 2 comments Today ive noticed that a new competition has opened up called XU Forum Quest - Round 1 (details here). In the list of prizes are the following: The winner receives a signed copy of X-Rebirth and Steam X-Superbox 2nd place gets a steam copy of both X-Rebirth and X-Superbox 3rd place gets Steam X ... » Read more |
6 Aug, 2011 |
Chat to other fans Posted by Roguey 0 comments In the past few days ive re-designed the area chat from a IRC style room to a shoutbox design (written by me). The new shoutbox style chat means that messages are kept on the server, so you can drop by from time to time to check for new messages unlike the old system were you needed to stay logged i ... » Read more |
29 Jul, 2011 |
X News 44 - Ore Refinery Posted by Roguey 0 comments A new issue of the X News is out. In this edition egosoft wanted to show us an Ore Refinery module found on a complex. Egosoft have stated that we be able to see what's happening in a complex, simply by looking at it. For more information see the X News 44. ... » Read more |
2 Jul, 2011 |
The solar power plant XL Posted by Roguey 3 comments Its been near month since the last release of any information about Rebirth from egosoft. Today ive noticed on the egosoft home page that a new picture has appeared of a Solar power planet XL from Rebirth. A full size version can seen here. The station is huge and highly detailed station. I ... » Read more |
30 Jun, 2011 |
You can now Blog about X-Games Posted by Roguey 0 comments For awhile ive been thinking about changing the blog code so you can post your X-Related stories directly onto one of the X sites. With the blog system you can post your own stories, tips, guides etc on any of the sites. The system also has support for picture uploading, which you may find useful (I ... » Read more |
31 May, 2011 |
Multi-core support confirmed Posted by Roguey 2 comments Egosoft have confirmed that there will be multi-core support in Rebirth on their facebook page. I was pretty sure there would be, however it is nice to know its confirmed. Here's the original post on facebook: Neil Davis : Is X Rebirth going to take advantage of multi core processors? Egosoft: Y ... » Read more |
28 May, 2011 |
X-Universe News 43 Posted by Roguey 3 comments The latest X-Universe News is out with some more details about rebirth. Here's a couple of points taken from the news Will the player be able to leave the ship? There won't be any FPS-style action, but interaction with Non-Playing Characters (NPC) is very important in X Rebirth. You will interac ... » Read more |
2 May, 2011 |
A second day at Fedcon Posted by Roguey 2 comments If you did not know there was a second day that egosoft presented at Fedcon. This time Egosoft wanted to show people at Fedcon only... I guess because of its alpha status. Alpha status means the game is still being worked on, so things could change between now and its final release. A big thanks to ... » Read more |
29 Apr, 2011 |
Maxxlers pictures from Fedcon Posted by Roguey 2 comments Today Maxxler sent me some pictures from Egosoft's preview at this years Fedcon Science-Fiction-Convention. I have tried to improve the pictures by upgrading the contrast and sharpen the images. You are bound to find the images very interesting. To see the images just click the picture below: /in ... » Read more |
22 Apr, 2011 |
I was wrong about the end of X-Universe Posted by Roguey 0 comments I will emit I was wrong about the end of the X-Universe however in my defence the story-line has ended. A few days ago egosoft announced their new up-coming release entitled X Rebirth on the 20th. This is egosoft's next big thing (ie. TNBT). In celebration of a new X game, I have created a new X ... » Read more |
22 Apr, 2011 |
5 Pictures from the trailer Posted by Roguey 0 comments Thanks to Observe conversion, I have taken 5 pictures from egosoft's short trailer and uploaded them to the pre-release picture page. This way you have some time to look at the images, unlike in the trailer. I could not get all scenes from the video because of blur. The pictures required some sh ... » Read more |
21 Apr, 2011 |
A fresh new start Posted by Roguey 3 comments One of the admin's over at the egosoft forum has posted the following, which I thought you may find interesting. I just want to reassure the cynics among you that when we say we've started from scratch with the game engine, we really mean it. With the old game engine, the graphics engine ... » Read more |
21 Apr, 2011 |
New X Rebirth forum section open Posted by Roguey 0 comments I have opened a new section on the forum today for X Rebirth. I have started the section off with a 'wish list' post. However feel free to join in and post your own threads! :type You can see contents of the board, here. ... » Read more |
20 Apr, 2011 |
Some more info on Rebirth Posted by Roguey 0 comments It seems there are some more details about X Rebirth in X news letter. I thought id post about encase you miss it. Here's an example: Q: Why another X game? What happened to the "end of the X trilogy" statement? A: Well that is still true. At least partially ;) We worked on the old X games fr ... » Read more |
20 Apr, 2011 |
Egosoft announce 'X Rebirth' Posted by Roguey 0 comments Today Egosoft have announced their next game: X Rebirth. This is a bit of a old thing to do, as many of us were waiting to the 28th to know more about TNBT. I guess many of us were pushing for more information and ego thought 'why not'? Egosoft have started releasing videos and pictures from the ... » Read more |
18 Apr, 2011 |
A tribute to the end of the X-Series Posted by Roguey 0 comments Seeing that X wont be continued, I have made video commending the X Series. The video features all X's and some of the major events, such as the start of it all. I hope you enjoy the video. Its sad to hear the end of the X series since its been with us so many years. http://www.youtube.com/watch? ... » Read more |
27 Feb, 2011 |
Community scripts and mods removed Posted by Roguey 0 comments I decided to remove community scripts and mods from X2, X3 and TC sites. I did not want to remove these sections, however they never got updated. The sections have been up for along time and not been added to 6+ months. It is a shame as I wanted to build a community list of mods and scripts, which I ... » Read more |
4 Feb, 2011 |
Automatic sector map scaling X3/TC Posted by Roguey 0 comments The title sounds like a mouthful, but simply means the sector maps for X3 and Terran Conflict now scale depending how big the sector is. This should stop things like gates, stations, asteroids etc. appearing outside the website area, as before things were all over the page. The scaler can now do 3 d ... » Read more |