SPL Rattlesnake Main Battery (ware)
"Move speedily and damage things" is more than a Split aphorism. It is both a military strategy and a design philosophy; and one thoroughly adhered to in the development of the Rattlesnake Main Battery.With its relatively short range, the military architects clearly envisaged being in the centre of battle, rather than lobbing shots from the periphery. As such, this is only recommended for those with the resources to employ the very best pilots.
A Rattlesnake barrage appearing in the midst of a skirmish is certainly said to be an awe inspiring sight, but only by those observing from a safe distance.
Summary
| Ware price | Min: 1,335,524, Avg: 1,483,915, Max: 1,632,307, |
| Ware type | Equipment |
| Ware subtype | Weapons |
| Ware volume | 1 |
| Ware ID (for devs) | weapon_spl_l_destroyer_01_mk1 |
Primary resources
| Min | Max | |
| 338 x Advanced Electronics | 239,980 | 239,980 |
| 3060 x Energy Cells | 30,600 | 30,600 |
| 343 x Weapon Components | 58,653 | 58,653 |
| Total | 329,233 | 329,233 |
Production cycle
| Value | |
| Cycle time | 10 seconds, |
| Batch size | 1 units |
| Products per hour | 360.0 |
| Cycles per hour | 360.0 |
Profit per hour
| Min | Avg | Max | |
| Primary only | 362,264,760 | 415,685,520 | 469,106,640 |
Use in the creation of;
- Unknown...
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