Vigor Syndicate (faction)

Before the Windfall system became connected to Avarice, and later the network at large, the Vigor Syndicate used to be made up of smaller criminal organisations. They quarrelled amongst themselves almost as much as they antagonised outsiders and the common citizens of Windfall. These smaller outfits mostly made money by offering security services to the large, wealthy gambling institutions, by running their own high-stakes games, and by manufacturing and trading illicit substances. The time spent in isolation was chaotic and violent, but the absence of any organised law enforcement also provided ample opportunities to get incredibly rich with comparatively little effort. Maintaining that wealth amid all the other cut-throats was the bigger challenge, and the reason why these smaller groups eventually banded together.

The Vigor Syndicate was not the only semi-organised criminal enterprise to arise out of this unstable but prolific environment, but ultimately it would be the one to assert itself. Its power and influence grew when contact with the people of Avarice was established. With no-one to oppose them, they soon began to exploit the Riptide Rakers by offering them predatory loans, and methodically nurturing industrial dependencies among their destitute neighbours.

Now, although there still is no clearly identifiable leadership and back-stabbings are still a regular occurrence, the organisation has grown to such a size that it has stabilised and effectively presents a united front to the outside. With Windfall now connected to both Argon and Teladi space, the Syndicate has fully consolidated in order to project enough power to keep other organisations out of Windfall. They keep the law away, and offer unscrupulous entities the space in which to grow however they see fit; as long as the Vigor Syndicate gets their cut, of course.

Faction licences


Syndicate Capital Equipment Licence
Neutral (20), Ceremonyally,  
Syndicate Capital Ship Licence
Neutral (20), Ceremonyally,  
Capo
Neutral (20),  
Syndicate Enforcer
Neutral (10),  
Syndicate General Use Equipment Licence
Neutral (-10),  
Syndicate General Use Ship Licence
Neutral (-10),  
Syndicate Military Equipment Licence
Neutral (10), Ceremonyfriend,  
Syndicate Military Ship Licence
Neutral (10), Ceremonyfriend,  
Syndicate Police Licence
512,000 cr, Neutral (10), Ceremonyfriend,  
Syndicate Ship Sale Contract
Neutral (20), Ceremonyally,  
Syndicate Capital Ship Building Module Licence
Neutral (20), Ceremonyally,  
Syndicate Ancillary Ship Building Module Licence
Neutral (20), Ceremonyally,  
Syndicate Advanced Module Licence
Neutral (20), Ceremonyally,  
Syndicate Basic Module Licence
Neutral (-10),  
Syndicate Intermediate Module Licence
Neutral (10), Ceremonyfriend,  
Syndicate Trade Offer Subscription
20,000,000 cr, Neutral (20), Ceremonyally,  


Default relations

Below is a list of relations to this faction, . The range goes between -30 (enemy) to +30 (ally).
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