Terran Protectorate (faction)

The Terran Protectorate is the successor to the United Space Command (USC) and the AGI Task Force (ATF), and is tasked by the Terran High Command with safeguarding Sol and eliminating the Xenon menace. The restructuring of these responsibilities came about following the USC's failure to prevent the destruction of the Torus Aeternal by foreign saboteurs; an incident which scarred the Terran population and threw the government's ability to protect Sol into question.

During the Jump Gate shutdown, the Terran government seized the opportunity to reassure their citizens. Separated from the network, their economy thrived and the Terran Protectorate fortified their presence in Sol. Critics of the Terran government have claimed that establishing the Protectorate was merely an attempt to re-brand the USC, and that the underlying structural problems remained. However, there is no disputing that the Terran Protectorate does now operate differently from its predecessors. Not only is the Protectorate extremely zealous in its defence of the inner core of Sol, to the point where not even all Terran citizens are allowed to approach Earth, but they are also heavily involved in Sol's external relations. Frustrated with how the Commonwealth has, in their eyes, mishandled the Xenon, they have taken a much more proactive approach to engaging the Xenon across the network. Fleets are regularly sent out to ensure that Xenon pockets are eradicated, without regard for the sovereignty of the space in question. Nor do they shy away from actively trying to meddle in other governments' affairs in order to influence their stance on AGI technology. Their preoccupation with destroying the Xenon at all costs frequently puts them at odds with the Community of Planets.

Faction licences


Protectorate Capital Equipment Licence
Neutral (20), Ceremonyally,  
Protectorate Capital Ship Licence
Neutral (20), Ceremonyally,  
Hero of Humanity
Neutral (20),  
Servant of Sol
Neutral (10),  
Protectorate General Use Equipment Licence
Neutral (-10),  
Protectorate General Use Ship Licence
Neutral (10), Ceremonyfriend,  
Protectorate Inner Core Access Licence
Neutral (20),  
Protectorate Military Equipment Licence
Neutral (10), Ceremonyfriend,  
Protectorate Military Ship Licence
Neutral (10), Ceremonyfriend,  
Protectorate Outer Core Access Licence
Neutral (10),  
Protectorate Police Licence
156,000 cr, Neutral (10), Ceremonyfriend,  
Protectorate Ship Sale Contract
1 cr, Neutral (20), Ceremonyally,  
Protectorate Capital Ship Building Module Licence
Neutral (20), Ceremonyally,  
Protectorate Ancillary Ship Building Module Licence
Neutral (20), Ceremonyally,  
Protectorate Advanced Module Licence
Neutral (20), Ceremonyally,  
Protectorate Basic Module Licence
Neutral (-10),  
Protectorate Intermediate Module Licence
Neutral (10), Ceremonyfriend,  
Protectorate Trade Offer Subscription
10,000,000 cr, Neutral (20), Ceremonyally,  
capitalequipment (not yet done)
 
capitalship (not yet done)
 
generaluseequipment (not yet done)
 
generaluseship (not yet done)
 
militaryequipment (not yet done)
 
militaryship (not yet done)
 
police (not yet done)
 


Default relations

Below is a list of relations to this faction, . The range goes between -30 (enemy) to +30 (ally).
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